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Raise publish serialization exception early #140
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,46 @@ | ||
using System.Buffers; | ||
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namespace NATS.Client.Core.Tests; | ||
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public class SerializerTest | ||
{ | ||
private readonly ITestOutputHelper _output; | ||
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public SerializerTest(ITestOutputHelper output) => _output = output; | ||
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[Fact] | ||
public async Task Serializer_exceptions() | ||
{ | ||
await using var server = NatsServer.Start(); | ||
await using var nats = server.CreateClientConnection(); | ||
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await Assert.ThrowsAsync<TestSerializerException>(async () => | ||
{ | ||
await nats.PublishAsync( | ||
"foo", | ||
0, | ||
opts: new NatsPubOpts { Serializer = new TestSerializer(), WaitUntilSent = false, }); | ||
}); | ||
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await Assert.ThrowsAsync<TestSerializerException>(async () => | ||
{ | ||
await nats.PublishAsync( | ||
"foo", | ||
0, | ||
opts: new NatsPubOpts { Serializer = new TestSerializer(), WaitUntilSent = true, }); | ||
}); | ||
} | ||
} | ||
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public class TestSerializer : INatsSerializer | ||
{ | ||
public int Serialize<T>(ICountableBufferWriter bufferWriter, T? value) => throw new TestSerializerException(); | ||
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public T? Deserialize<T>(in ReadOnlySequence<byte> buffer) => throw new TestSerializerException(); | ||
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public object? Deserialize(in ReadOnlySequence<byte> buffer, Type type) => throw new TestSerializerException(); | ||
} | ||
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public class TestSerializerException : Exception | ||
{ | ||
} |
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With this change,
_serializer
and_value
aren't needed anymore andPublishCommand
doesn't need to be generic.There was a problem hiding this comment.
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Also,
_buffer
or rather it's underlying array should be freed here. Otherwise, we would keep a potentially huge buffer allocated after sending a large message.There was a problem hiding this comment.
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Good point.
The idea of keeping the _buffer around to avoid GC since it'd be pooled with the command object.
On the other hand we could leave out the buffer management to end developer and just accept ReadOnlySequence or Memory or something or even an IMemoryOwner?
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Ah, @jasper-d I think I misunderstand your freeing buffer comment (wasn't looking at where in code you commented). You have a point. I thought about this as well. We could resize the underlying array to be smaller or enforce a size limit as it would be by the server anyway.