useful Classical inheritance scaffolding, including singletons and easy to use mixin functionality
Install with component(1):
$ component install muigui/useful-Class
Install with npm:
$ npm install useful-Class
See Class.define
below for details of the decriptor
Object options.
The only difference between Class
and Class.define
is that Class
simply returns the constructor Function
and does not try to create a class namespace for it.
The descriptor
Object will contain all your properties and methods which will be added to your Class' prototype.
The descriptor has the following reserved property names:
However, if atype
is also supplied it will overwrite the type
created from the path
.property | type | description |
---|---|---|
constructor | Function | This Class' constructor. This is the method that is called when you do: new Foo . |
extend | Function|String | OPTIONAL. If you want to inherit the properties and methods from an existing Class you reference the Class here. |
accessors | Object | OPTIONAL. Each property in the accessors Object should have an Object with either a get method, a set method, or both. These will be added to the Class' prototype, using Object.defineProperty |
mixins | Object | OPTIONAL. An Object of properties and methods to mix into the Class' prototype. |
module | Object | OPTIONAL. If you don't want the Class namespace to be created on the global context, then pass the Object to assign the class namespace to, e.g. a component or npm module . |
chain | Boolean | OPTIONAL. Unless this is set explicitly to false , the Class instance will return its context – this – Object whenever an instance method of a Class returns undefined . |
singleton | Mixed | OPTIONAL. Whether or not this Class is a Singleton. If you want a Singleton set this property to be either true or to an Array of arguments you wish to pass to the constructor Function.NOTE: Class will internally resolve any attempt to create a new instance of the singleton by simply returning the existing singleton instance. |
__override__ | Function | This is a reserved method name for overriding a Class instance's methods. |
mixin | Function | This is a reserved method name for calling mixin methods. |
original | Function | This is a special reserved method name used by overridden methods to call the original method they overrode. |
parent | Function | This is a special reserved method for calling super methods. Since super is a reserved word in JavaScript, parent has been used in its place. |
A factory method to allow you to:
- create an instance of a class by passing it a reference to its class namespace;
- create an instance of a class using an arbitrary number of arguments; and
- not worry about the correct value of
this
Alias for the Class.create
method above.
Returns the Class
matching the passed class namespace or null
if none is found.
Returns true
if the passed instance is an instance of the passed Class.
NOTE: This function uses instanceof
internally, the only extra thing it does is, if a String
is passed as the Class
parameter, try to find the matching constructor Function
.
These are the methods available on a newly created Class
A create
factory method is added to your Class constructor to allow you to:
- create an instance of a class using an arbitrary number of arguments; and
- not worry about the correct value of
this
See the Class Examples below on how to create Class
instances using the create
factory on your class or the Class.create
factory.
Alias for the create
method above.
When you create an instance of a Class created with Class
you can access the super
method of a Class you are extending by calling:
this.parent( arg1, arg2, ..., argN );
Context will be maintained correctly, unless you use Function .call
or .apply
. In which case you should pass the context in as normal.
this.parent.call( this, arg1, arg2, ..., argN );
// or
this.parent.apply( this, [arg1, arg2, ..., argN] );
Class.define( 'Foo', {
constructor : function( greeting ) {
this.greeting = greeting;
this.setNum( 10 );
},
getNum : function() { return this.num; },
setNum : function( num ) { return ( this.num = num ); }
} );
Class.define( '^path.to.Bar', {
constructor : function( greeting ) { this.parent( 'bar: ' + greeting, true ); },
extend : Foo,
module : m8.ENV === 'commonjs' ? module : null,
getNum : function() { return this.parent(); }
} );
var Zaaz = Class.define( {
constructor : function( greeting ) { this.parent( 'zaaz: ' + greeting, true ); },
extend : path.to.Bar
} );
var foo = new Foo( 'hello world!' ),
bar = Class.new( 'path.to.Bar', 'hello world!' ),
zaaz = Zaaz.create.apply( this, ['hello world!'] );
foo.greeting; // returns => "hello world!"
foo.getNum() === 10 // returns => true
foo.setNum( 100 ) === 100 // returns => true
foo.getNum() === 100 // returns => true
bar.greeting; // returns => "bar: hello world!"
bar.getNum() === 10 // returns => true
bar.setNum( 200 ) === 200 // returns => true
foo.getNum() === 100 // returns => true
zaaz.greeting; // returns => "bar: zaaz: hello world!"
zaaz.getNum() === 10 // returns => true
zaaz.setNum( 400 ) === 400 // returns => true
(The MIT License)
Copyright (c) 2011 christos "constantology" constandinou http://muigui.com
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.