Implementation of MscGen and two derived languages in JavaScript.
This is the JavaScript library that takes care of parsing and rendering MscGen into sequence diagrams. You might be looking for one of these in stead:
- Parses and renders MscGen
- Parses and renders Xù
Xù is a strict superset of MscGen. It adds things likealt
andloop
. - Parses and renders MsGenny
Same as Xù, but with a simpler syntax. - Translates between these three languages
- Spits out svg, GraphViz dot, doxygen and JSON.
- runs in all modern browsers (and in Node.js).
mscgenjs works in anything with an implementation of the document object model (DOM). This includes web-browsers, client-side application shells like electron and even headless browsers like chrome headless and phantomjs. It does _not include nodejs (although it is possible to get it sorta to work even there with jsdom or with a headless browser).
npm install mscgenjs
You'll have to import the mscgenjs module somehow. There's a commonjs, an es2015
and a requirejs variant, all distributed in the mscgenjs
npm module
(repo: mscgenjs/mscgenjs-core).
// commonjs
const mscgenjs = require("mscgenjs");
// commonjs, but with lazy loading. Useful when you're using it in
// e.g. an electron shell without a minifier.
const mscgenjs = require("mscgenjs/dist/cjs/index-lazy");
// requirejs - assuming the module is in your root and you're loading from
// node_modules.
define(["./node_modules/mscgenjs/dist/bundle/index.min"], function (mscgenjs) {
// your code here
});
// ... or using the alternative notation
define(function (require) {
var mscgenjs = require("./node_modules/mscgenjs/dist/bundle/index.min");
// your code here
});
// es2015 modules
// if you're using webpack or rollup, it'll default to the es'ish
// modules distributed in dist/es
import { renderMsc } from "mscgenjs";
Previously, as a workaround for webpack issue webpack/webpack#5316 you needed to include
webpack-issue-5316-workaround
from thedist
folder. That's not necessary anymore; usingrequire('mscgenjs')
orimport {renderMsc} from 'mcgenjs'
works fine.
- use the root module directly => recommended
e.g. atom-mscgen-preview takes that approach. See the samples below - individually do calls to the parse and render steps => do this when you have
special needs.
This is the approach the mscgen_js and mscgenjs-inpage script take. The main reason these aren't using the root module directly is that it did not exist at the time they were written (JUN 2013 and APR 2014 respectively). Link to where this happens in mscgen_js and one where it happens in mscgenjs-inpage.
Here's some some samples for using the root module directly:
// renders the given script in the (already existing) element with id=yourCoolId
mscgenjs.renderMsc (
'msc { a,b; a=>>b[label="render this"; }',
{
elementId: "yourCoolId"
}
);
If you want to do error handling, or act on the created svg: provide a callback:
mscgenjs.renderMsc(
'msc { a,b; a=>>b[label="render this"; }',
{
elementId: "yourOtherCoolId",
},
handleRenderMscResult,
);
function handleRenderMscResult(pError, pSuccess) {
if (Boolean(pError)) {
console.log(pError);
return;
} else if (Boolean(pSuccess)) {
console.log("That worked - cool!");
return;
// the svg is in the pSuccess argument
}
console.log("Wat! Error nor success?");
}
The second parameter in the renderMsc
call takes some options that influence rendering e.g.
mscgenjs.renderMsc (
'a=>>b:render this;',
{
elementId: "yourThirdCoolId",
inputType: "msgenny", // language to parse - default "mscgen"; other accepted languages: "xu", "msgenny" and "json"
mirrorEntitiesOnBottom: true, // draws entities on both top and bottom of the chart - default false
additionalTemplate: "lazy", // use a predefined template. E.g. "lazy" or "classic". Default empty
includeSource: false, // whether the generated svg should include the source in a desc element
},
In doc/samples you'll find a simple dynamic integration using webpack and one using requirejs.
You can use the second function of the root module for transpiling to and from msgenny, mscgen, xù and json and for exporting to dot and doxygen. This function does not depend on the DOM so you can use it not only in browsers & browser-likes, but also hack-free in node.
try {
let lResult = mscgenjs.translateMsc(
'wordwraparcs=on; you =>> me: can we translate this to Mscgen please?; me >> you: "yes, you can - use translateMsc";',
{
inputType: "msgenny", // defaults to mscgen - other accepted formats: msgenny, xu, json
outputType: "mscgen", // defaults to json - other accepted formats: mscgen, msgenny, xu, dot, doxygen, ast
},
);
console.log(lResult);
} catch (pError) {
console.error(pError);
}
// result:
//
// msc {
// wordwraparcs=true;
//
// you,
// me;
//
// you =>> me [label="can we translate this to Mscgen please?"];
// me >> you [label="yes, you can - use translateMsc"];
// }
Software that uses mscgenjs
:
- the atom package mscgen-preview (CoffeeScript alert)
- specifically the renderer
- ... which is just 6 lines of code
- the embedder (Any modern browser. Using require.js)
- the unit tests from mscgenjs-core itself:
- the on line interpreter (Any modern browser. Using require.js)
- the command line interface (Node.js, chrome headless)
See build.md.
You can start reading about that over here
This software is free software licensed under GPLv3. This means (a.o.) you can use it as part of other free software, but not as part of non free software.
We built mscgen_js on various libraries, each of which have their own license:
- We generated its parsers with peggy.
- mscgen_js automated tests use node:test, chai, chai-xml and jsdom.
- Mike McTernan for creating the wonderful MscGen language, the accompanying c implementation and for releasing both to the public domain (the last one under a GPLv2 license to be precise).
- David Majda for cooking the fantastic and lightning fast peggy parser generator.
- Elijah Insua for jsdom, which allows us to test rendering vector graphics in Node.js without having to resort to outlandish hacks.