Removed deprecated code in other post-processing examples #7961
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I've cleaned up the other post-processing examples so all legacy code warnings should be gone.
THREE.ImageUtils.load
withnew THREE.TextureLoader().load
THREE.ImageUtils.loadTextureCube
withnew THREE.CubeTextureLoader().load
THREE.MeshLambertMaterial
toTHREE.MeshPhongMaterial
(so the shading-property works again)