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Docs: Skin weight and skin index clarification #7719

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merged 1 commit into from
Dec 2, 2015

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gregtatum
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This resolves #7516.

mrdoob added a commit that referenced this pull request Dec 2, 2015
Docs: Skin weight and skin index clarification
@mrdoob mrdoob merged commit 895785c into mrdoob:dev Dec 2, 2015
@mrdoob
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mrdoob commented Dec 2, 2015

Many thanks!

@abernier
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abernier commented Feb 1, 2022

I cannot find these precious explanations anymore in the documentation, neither on https://threejs.org/docs/?q=skinned#api/en/objects/SkinnedMesh nor https://threejs.org/docs/?q=skinned#api/en/core/BufferGeometry... Why?

@Mugen87
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Mugen87 commented Feb 1, 2022

THREE.Geometry has been removed and THREE.BufferGeometry does not have dedicated skinning properties.

It's probably better to add to page to the manual in order to explain skinning/skeletal animation instead of putting such information to the API reference.

@abernier
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abernier commented Feb 1, 2022

Oh I understand... Second to you, what would be the ideal section for that in the manual: does this section already exist?

@Mugen87
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Mugen87 commented Feb 1, 2022

After a quick look at the list in https://threejs.org/manual/, it seems there is no article about this topic yet.

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documentation on Geometry.skinIndices not clear
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