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WebGPURenderer: Support Compressed Texture Array #29231

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merged 3 commits into from
Aug 27, 2024

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RenaudRohlinger
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Related: #24745

Description

This PR introduces support for CompressedTextureArray across both the WebGL and WebGPU backends. This PR also includes an example to demonstrate the feature.

This contribution is funded by Utsubo

@RenaudRohlinger RenaudRohlinger added this to the r168 milestone Aug 26, 2024
@RenaudRohlinger RenaudRohlinger added WebGPU TSL Three.js Shading Language labels Aug 26, 2024
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github-actions bot commented Aug 26, 2024

📦 Bundle size

Full ESM build, minified and gzipped.

Filesize dev Filesize PR Diff
685.4 kB (169.7 kB) 685.4 kB (169.7 kB) +0 B

🌳 Bundle size after tree-shaking

Minimal build including a renderer, camera, empty scene, and dependencies.

Filesize dev Filesize PR Diff
462 kB (111.4 kB) 462 kB (111.4 kB) +0 B

@sunag sunag merged commit cde3cd2 into mrdoob:dev Aug 27, 2024
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