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TextureNode: Introduce referenceNode #27986

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merged 1 commit into from
Mar 24, 2024
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@sunag sunag commented Mar 24, 2024

Description

It's allow that texture() sampler can be modified inside a function as parameter and preserve the root uniform as dynamic value. e.g:

const samplerNode = texture( map, uv() );

const otherUV = tslFn( ( [ tex ] ) => {

	const newSampler = tex.uv( viewportTopLeft ); // new sampler from TextureNode using as reference

	return newSampler;

} );

material.colorNode = otherUV( samplerNode );

// in loop

// this will update all instances (newSampler) created from samplerNode
samplerNode.value = otherMap;

@sunag sunag added this to the r163 milestone Mar 24, 2024
@sunag sunag marked this pull request as ready for review March 24, 2024 15:29
@sunag sunag merged commit 11e7114 into mrdoob:dev Mar 24, 2024
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@sunag sunag deleted the dev-referenceNode branch March 24, 2024 15:29
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