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BatchedMesh: Cleanup #27201

Merged
merged 2 commits into from
Nov 17, 2023
Merged

BatchedMesh: Cleanup #27201

merged 2 commits into from
Nov 17, 2023

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gkjohnson
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Related issue: #22376

Description

Changes the BatchedMesh._visible member to BatchedMesh._visibility and visible member in toJSON to visibility to avoid name collision with Object3D's visible member. Also remove comment.

With this I think it's ready!

@gkjohnson gkjohnson requested review from mrdoob and Mugen87 November 17, 2023 10:09
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📦 Bundle size

Full ESM build, minified and gzipped.

Filesize dev Filesize PR Diff
668.2 kB (165.8 kB) 668.2 kB (165.8 kB) +36 B

🌳 Bundle size after tree-shaking

Minimal build including a renderer, camera, empty scene, and dependencies.

Filesize dev Filesize PR Diff
449.4 kB (108.9 kB) 449.4 kB (108.9 kB) +6 B

@mrdoob mrdoob added this to the r159 milestone Nov 17, 2023
@mrdoob mrdoob merged commit 034181b into mrdoob:dev Nov 17, 2023
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@gkjohnson gkjohnson deleted the batchd-cleanup branch November 17, 2023 14:42
AdaRoseCannon pushed a commit to AdaRoseCannon/three.js that referenced this pull request Jan 15, 2024
* visible -> visibility

* Remove comment
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2 participants