ShaderNode: MaterialX Procedural functions and overloading support #24699
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Related issue: #24674
Description
mx_ramplr
,mx_ramptb
,mx_splitlr
,mx_splittb
,mx_noise_*
,mx_worley_noise_*
,mx_cell_noise_*
,mx_fractal_noise_*
mx_hsvtorgb
,mx_rgbtohsv
,mx_transform_uv
nodes/materialx/functions/lib/
tonodes/materialx/lib/
.convert( node, 'vec2|vec3');
vec2
orvec3
according tonode
typeThis contribution is funded by Google