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WebGLRenderer: Call Scene.on*Render() only for scenes. #19487

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merged 1 commit into from
May 28, 2020

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@Mugen87 Mugen87 commented May 28, 2020

Fixed #19477.

@mrdoob mrdoob added this to the r118 milestone May 28, 2020
@mrdoob mrdoob merged commit 1951823 into mrdoob:dev May 28, 2020
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mrdoob commented May 28, 2020

Thanks!

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onBeforeRender called twice per render when passing a Mesh to the renderer.
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