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ColladaLoader2: Refactoring multi material support #11506

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merged 2 commits into from
Jun 14, 2017
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Mugen87
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@Mugen87 Mugen87 commented Jun 14, 2017

This makes the 3D object creation more transparent and fixes a bug. getMaterial() needs to be called with the material ID from the visual scene and not with the ID from the geometry section.

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mrdoob commented Jun 14, 2017

Looking good!

@mrdoob mrdoob merged commit 81661b3 into mrdoob:dev Jun 14, 2017
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mrdoob commented Jun 14, 2017

Thanks!

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2 participants