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Give access to the underlying number as an lvalue reference #476
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I can restore an lvalue overload of |
I suppose we'll just have to |
I'm not a big fan of the interface, because it's not unit-safe: it doesn't force users to name the unit explicitly at the callsite. Au has a unit-safe version of this:
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Well, @JohelEGP just provided one of many use cases for this feature 😉 For cases where we want to be "unit-safe" we have: mp-units/src/core/include/mp-units/quantity.h Lines 159 to 164 in c12bf20
This one, however, would not work for @JohelEGP case. Giving users the possibility to choose which interface is better for them might be a good thing here. |
If ImGui::DragInt("Frames", &frame_frequency.max.number_in<hertz>(), 1, frame_frequency.min.number_in<hertz>(), 1'000, "%d Hz"); |
Having an interface that, for the same single overload depending on some compile-time condition, returns either a reference or a value is a bad idea, in my opinion. |
I can see that breaking generic code. |
You can implement #412 (comment)'s:
IIUC, |
I recently had to interface my own hand rolled type wrapper (on a microcontroller) and had to call a c function like:
Thus such an interface is desired for a units library |
We can brainstorm how to extend the interface with additional "safer" overload sets. However, I think that the plain I am not sure if adding even more "safe" interfaces improves the experience here... For now, I would stay with |
That is fair. Now, |
An lvalue interface is surely desirable, but I think the question is whether it should include explicit units at the callsite. Your example above would work just as well with something like the following: quantity_point<celsius, float> t;
read_temperature(&t.stored_data_in(celsius)); The difference is that it has better callsite readability --- and, as @JohelEGP pointed out, is safer under future refactorings.
Did he? I didn't see the "I don't care about the unit" part. Rather, it seems to me that his use case does care about the unit!
This is the critical question: how to encourage the use of safer APIs? The most effective way I know is to make them the only APIs. 😄 This also has the virtuous effect of encouraging the APIs to be as concise and user-friendly as possible, to minimize user complaints. Indeed, I got several user complaints about my unit-safe interfaces. However, 100% of them occurred in the design proposal phase, before anyone actually used the interfaces. The years of production use haven't yielded a single complaint. |
Au has |
Sure, I agree. I am just having a hard time with the naming of such two overload sets. Right now, |
We could open a new issue, "How to rename the |
I'm using Dear ImGui.
It has interfaces like
ImGui::DragInt
:They are used like this:
frame_frequency.max
is ani32
object.I'd like that to be a quantity of hertz.
But
mp_units
doesn't give access to the number of a quantity, so I can't use it.To enable use of such interfaces, I propose making the underlying number accessible by the name of
unsafe_number
.So I propose reverting #412 and renaming
number
tounsafe_number
.I'm convinced that this is much safer and integrates better with existing code bases:
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