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Releases: mosharky/Mos-Mods

v4.0.2

28 Dec 21:14
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[4.0.2] - 2021/12/28

Note: Changelog format changed

MODS ADDED:

  • Better Compatibility Checker
  • Eidolon Data Recipes
  • Farmer's Delight Compats
  • Farmer's Respite
  • Mantle
  • Max Health Fix
  • Two Players One Horse

MODS UPDATED:

  • Architectuary API
  • Carry On
  • Curios API
  • Enigmatic Legacy
  • Lootr
  • Storage Drawers
  • Truly Treasures

MODS REMOVED:

  • Eidolon Recipes
  • Farmer's Tea
  • Health Overlay
    • Mantle replaces the mod
  • My Server Is Compatible

CHANGES:

  • Added Heart of the Earth recipe
  • Added Orb of Origin recipe
  • Added Ender Shard recipe
  • New server-pack distribution method
  • Fixed Origin height being reset upon world reload
  • Giant Moth origin's "Overwhelming Light" power hides Weakness effect now
  • Disabled Stasis enchantments being obtainable from Wandering Traders
  • Disabled all of Enigmatic Legacy's enchantments
  • Added Keystone of Oblivion information page
  • Changed how Mind-Shielding Plate recipe is loaded

v4.0.1

25 Dec 05:19
c875556
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[4.0.1] - 2021-12-24

Note: it wasn't the last update. Hoping this makes things more complete!

ADDED:

  • Recipe for the Potion of Redemption
  • Items & recipes for Water Protection enchantments
    • Added 5 new "Aquatic Catalyst" items for use in Water Protection recipes
    • Needs feedback
  • Items & recipes for Crystalite Armor
    • Added new Eternal Ingot item
    • Crystalite armor now crafted in smithing table to keep enchantments from input

UPDATED:

  • 'Architectuary'
  • 'Carry On'
  • 'Lootr'
  • 'Stylish Effects'
  • 'Valhelsia Core'

REMOVED

  • 'Curious Elytra'
    • actually deleted this time lol

CHANGED:

  • Replaced items in Twisted Heart recipe as to make it obtainable
  • Added more items into momo:armor/helmets and momo_origins:penguin_seafood tags
  • Added item tags to origin-related block tags, for JEI searching
  • Added JEI Information tab to Elder Eye
  • Disabled Hand of Ender pickpocketing
  • Cleaned up Loot Table scripts
  • Fixed Valhelsia Structures spawning in Twilight Forest dimension

v4.0.0-RELEASE

23 Dec 09:20
9aa3e79
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[4.0.0-RELEASE] - 2021-12-23

Note: Antique Atlas' are now colorized! New textured for modded biomes now too. The origins collection mods have been replaced with a custom datapack (the same origins, but bug-fixed/enhanced/nerfed). Upon death, you can update your origin once after updating. Backpacks are being changed into a different mod, so please empty all of their contents before updating. Elytra will also no longer be able to be equipped as a curio.

This is likely to be the last update, either to this modpack, or to the 1.16.5 version. This is hopefully as complete as this modpack will be, and I'm already working on a new project for 1.18.1. Thank you to all who have stuck around and played the pack <3. Enjoy the release!

ADDED:

  • 'AI Improvements'
  • 'Buried Knight Origin'
  • 'Chunky Pregenerator'
  • 'CobbleGenRandomizer'
  • 'Demagnetize'
  • 'DrawerFPS'
  • 'Drippy Loading Screen'
  • 'Enhanced Celestials'
    • Crash fixed, now re-added
  • 'FancyMenu'
  • 'Konkrete'
  • 'ModernWorldCreation'
  • 'More Mounted Storages'
    • Different types of storage can be mounted on Create's moving contraptions
  • 'More Overlays Updated'
    • JEI Item Searching implemented! (And pressing F7 and F9 shows mobspawn/chunk overlays)
  • 'RandomPatches'
    • Fixes multiple server-side issues
  • 'Stylish Effects'
    • Replaced InventoryHUD
  • 'Truly Treasures'
    • Removes "Treasure" enchantments from villagers and adds them to the Wandering Trader
  • 'Visual Workbench'
    • Keeps items in crafting table, and shows them visualy
  • 'AntiqueAtlasEMS' resourcepack
    • Coloured Antique Atlas with mod support!
  • 'LootrChestRetexture for Create!' resourcepack
  • New fancy Knightmetal textures
  • New application icon & name
  • Custom menu and loading screens
  • Smooth Basalt, rarely generating in Deepslate blocks
  • Added tags to all armors to make them more searchable (please let me know if I missed any):
    • $armor
    • $armor/helmets
    • $armor/chestplates
    • $armor/leggings
    • $armor/boots
  • Added tags to all tools to make them more searchable (again, let me know if I missed any):
    • $tools
    • $tools/swords
    • $tools/pickaxes
    • $tools/axes
    • $tools/shovels
    • $tools/hoes
    • $tools/misc

UPDATED:

  • Forge v36.2.9 -> v36.2.22
  • 'Abnormals Delight'
  • 'Archer's Paradox'
  • 'Architectury API'
  • 'Buzzier Bees'
  • 'Atmospheric'
  • 'Autumnity'
  • 'Bamboo Blocks'
  • 'Botania'
  • 'Buzzier Bees'
  • 'Curios API'
  • 'CodeChicken Lib'
  • 'Controlling'
  • 'Easy Discord Rich Presence'
  • 'Farmers Delight'
  • 'FastWorkbench'
  • 'GeckoLib'
  • 'Architectury API'
  • 'Chunk Pregenerator'
  • 'Cosmetic Armor'
  • 'Create'
  • 'Diet'
  • 'Flywheel'
  • 'Hats'
  • 'iChunUtil'
  • 'JustEnoughItems'
  • 'Just Enough Resources'
  • 'Kiwi'
  • 'Kobolds!'
  • 'KubeJS'
  • 'Lootr'
  • 'Meet Your Fight'
  • 'Outvoted'
  • 'Pehkui'
  • 'Placebo'
  • 'Polymorph'
  • 'Repurposed Structures'
  • 'Quark'
  • 'Snow! Real Magic!'
  • 'Supplementaries'
  • 'Upgrade Aquatic'
  • 'Toast Control'
  • 'Storage Drawers'
  • 'Snow! Real Magic!'
  • 'Savage and Ravage'
  • 'RoadRunner'
  • 'Lootr'
  • 'FramedBlocks'
  • 'FastWorkbench'
  • 'Farmer's Delight'
  • 'FancyMenu'
  • 'Environmental'
  • 'Drippy Loading Screen'
  • 'FancyMenu'
  • 'Curios API'
  • 'CoFH Core'
  • 'Cloth Config API'
  • 'Twilight Forest'

REMOVED:

  • 'Backpacked'
  • 'Backpacker'
  • 'Chunk-Pregenerator'
  • 'Chisels & Bits'
    • Will be re-added once several issues have been resolved
  • 'Create Deco'
  • 'Create Gears'
    • Will likely not update for future versions of Create
  • 'Curious Elytra'
  • 'Mutant Creatures'
  • 'Mutant More'
    • I felt like Mutants don't quite fit the modpack. Their removal makes sense to me.
  • 'Darker Loading Screen'
  • 'Enchant With Mob'
  • 'InventoryHUD'
  • 'Origins Collection 1'
  • 'Origins Reservoir 2'
    • Origins have been reworked :)
  • 'ReAuth'
  • 'Scuba Gear'
    • Overshadow's Create's scuba gear
  • 'Just Enough Effect Descriptions'
  • 'Goblin Traders'
  • Disabled Emblem of Monster Slayer
  • Disabled Gift of the Heaven
  • Disabled Iron, Exquisite, Ender, Magnetic and Dislocation rings
    • Overshadows Botania's various items
  • Removed custom Pirat Hat from loot tables

ORIGINS REWORK:

  • Removed Minotaur Origin
  • Removed Demon Origin
  • Removed Shadekin Origin
  • Removed Beetle Origin
  • Added Inchling Origin
  • Added custom-made Buried Knight origin that spawns in the twilight forest
  • Water Vulnerabilty can be entirely negated by a conduit block within 20 blocks
  • Vegetarians and Carnivores can no longer eat "omnivore" foods
  • Origin-related items are now tagged for easy searching with JEI. The following searches will allow you to find all items correlated to their origin:
    • $piglin_all
    • $penguin
    • $moth
    • $deer_berry
    • $omnifood
    • $meat
  • Elytrian:
    • New 'Rideable' ability
    • Can now use any armor, but can't use chestplates
    • Gift of the Winds now launches you forwards, as opposed to straight into the air. Recommended for use in the air, or during takeoff
    • New sounds and effects added to Gift of the Winds
  • Blazeborn:
    • Blazeborns always spawn in a Crimson Forest
    • Blazeborns can swim through Lava
    • Hotblooded now also gives Nausea immunity, in addition to immunity to Hunger and Poison.
  • Penguin:
    • No longer spawns in a tundra biome due to a nasty bug
    • Custom icon added
    • Snowy & Icy biomes now give Resistance II. Warm biomes give Weakness I. Very warm biomes (including the nether) give Weakness II & Slowness II
    • Nether biomes burn you, unless Fire Protection armor is equipped
    • Can only consume seafood (but gains more out of consumption)
    • Size is half of a human
    • Increased attack speed
    • Slightly increased Snowball cooldown
    • Snowballs play the correct sound now
    • Penguins now have a much higher Oxygen storage
    • Added Aquatic Lunge ability
    • Removed Fins ability
    • Better ability bars
    • Decreased fall damage
  • Crab:
    • Overhauled ability names and descriptions
    • Custom icon added
    • No longer spawns in beach biome due to a nasty bug
    • Crab is now 20% smaller than a human and W I D E
    • Made Crab Walk ability toggle-able
    • Increased armor from Shell ability from 4 to 6
    • Reworked "Land Breathe" to "Crustacean Gills", an increased oxygen capacity ability.
    • Fire Protection now protects crabs from high temperature biomes
    • Reduced speed bonus from being wet
    • Halved beach biome regeneration
    • Removed Strong Arms ability
  • Deer:
    • Combined the Forrest Gump ability into the Forest Native ability
    • Overhauled ability descriptions and names
    • Un-hid multiple hidden abilities
    • Increased food gained from eating berries and Deers can now consume every berry-related item
    • Immune to berry bush damage
    • Decreased fall damage negation
    • "Oh Deer God!" only activates when below 4 health now
    • Modded forests now supported
  • Moth:
    • Reduced max hearts from 9 to 8
    • New 'Rideable' ability
    • Custom icon added
    • Reworked eating ability. You can now just hold right-click as you would with normal food (and you can't eat enchanting tables anymore)
    • Moth now properly displays its abilities
    • Proximity buffs no longer display potion particles
    • Fibrous Diet ability is more descriptive
    • Night Vision is now toggle-able with secondary ability key
    • "Overwhelming Light" causes a progressive weakness effect
    • Now recieves damage while in water
    • Slowness applied when under rain
    • Sea lanterns no longer provide Dolphin's Grace
    • Soul Torches provide Speed I instead of Speed II
    • Removed Speed effect from Glowstone
    • Can no longer fly under the effects of rain
    • More blocks considered as Glowstone
  • Piglin Brute:
    • Renamed to Lost Piglin, no longer "brute" themed
    • Total ability overhaul
    • No longer spawns in nether, spawns in overworld due to a pretty nasty bug
    • Reworked to make the player immediately progress towards a nether portal to live in the Nether
    • Fixed descriptions

CHANGED:

  • Overhauled how resources are loaded
  • New textures replacing vanilla fire making them lower
  • Adjusted Danny's Expansion mob spawnrates
  • Potentially fixed craftable deeds being interactable by other players
  • Fixed Farmers' Delight rope not being fully replaced
  • Fixed Fried Egg recipes being removed
  • Warpstone XP multiplier now 0.5x from 1.5x
  • Fixed only Stasis and Soulbound enchantment books spawning in End Cities' chests
  • Enchanted books added to End City loot table
  • Soulbound enchantment can now (very rarely) be obtained from enchanting tools/armor, instead of being exclusive to books
  • Fixed Soulbound enchantment voiding items on-death
  • Removed Ender Rod recipe
  • Added "DISABLED" warning to disabled items
  • Changed string output from crushing/milling wool to 4 string per piece of wool
  • Added information tab to Crystal Shards and Astral Dust
  • Increased Crab spawn weight
  • Added Bayou as potential spawn for Crocodiles
  • Added Armor Shards to stronghold_room loot table (goblin dungeons in twilight forest should have more armor shards)
  • The One Probe has been set to a toggle keybind instead of a hold
  • Blocks no longer show if they're harvestable or not
  • Decreased Copper ingot rates from Drowned
  • Chisel's Wool can now be used as a windmill sail
  • Removed Flax seeds from loot tables
  • Added unique cobble and stone generation if a cobblestone generator is built on bedrock
  • More default-y default settings
  • Changed recipe display order
  • Candle recipe changes
  • Removed Master and Music volume from main options menu
  • Player's own particles are now hidden
  • Straws can be harvested from (when holding a knife):
    • Giant tall grass at a 50% chance
    • Beachgrass at an 80% chance
  • Bookcases are now unified
  • Fixed Dungeons Plus's Bigger Dungeons having broken loot tables due to Clef injects
  • Removed Quark's chest-item...
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