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Development
Source code & developers
The F# plugin is open-source and is distributed under the Apache 2.0 license. The source code is available on GitHub as a repository managed by the F# open-source organization. Active developers can be seen by looking at the github network graph for http://github.com/fsharp/fsharpbinding.
To compile the source code, you can do one of the following:
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On Windows, use Visual Studio or MonoDevelop. Open and build the MonoDevelop.FSharp.sln solution. You may have to correct some references depending on your installation. Install by copying your new bits to your MonoDevelop AddIn folder manually.
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On Linux/Mac, you can use make or MonoDevelop. To generate a Makefile, you can use ./configure.sh commnd that tries to locate paths of all required components:
./configure.sh make
Copy/remove the compiled dll
files to/from the MonoDevelop Addins directory (so that you can easily test the plugin)
sudo make install
sudo make uninstall
Build a package for the MonoDevelop online plugin repository
make package