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mojontwins committed Jun 29, 2018
1 parent e175938 commit c5dd8c1
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2 changes: 1 addition & 1 deletion examples/07_cheril_perils_classic/dev/assets/levelset.h
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@@ -1,7 +1,7 @@

// Initial screen & position, per level

const unsigned char l_scr_ini [] = { 20, 20, 8 };
const unsigned char l_scr_ini [] = { 20, 20, 6/*8*/ };
const unsigned char l_ini_x [] = { 2, 2, 2 };
const unsigned char l_ini_y [] = { 7, 10, 3 };
const unsigned char l_map_w [] = { 4, 4, 8 };
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Binary file modified examples/07_cheril_perils_classic/dev/cart.nes
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3 changes: 2 additions & 1 deletion examples/07_cheril_perils_classic/dev/compile.bat
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Expand Up @@ -60,6 +60,7 @@ del *.o
rem del game.s

:end
del work\*.h /q
del work\*.h /q 2> nul
del work\*.bin /q 2> nul

echo DONE!
2 changes: 1 addition & 1 deletion examples/07_cheril_perils_classic/dev/config.h
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Expand Up @@ -323,7 +323,7 @@

#define CHAC_CHAC_FROM_MAP // Chac chacs are not placed as enemies but as tiles
#define MAX_CHAC_CHACS 4
#define MAX_CHAC_CHACKS_QUEUED 8 // Make the closest power of 2 >= (MAX_CHAC_CHACS*2)
#define MAX_CHAC_CHACKS_QUEUED 16 // Make the closest power of 2 >= (MAX_CHAC_CHACS*4)
#define CHAC_CHAC_DETECT_TILE 39
#define CHAC_CHACS_CLEAR // You are placing chac chacks from map but need the path to be clear

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4 changes: 2 additions & 2 deletions examples/07_cheril_perils_classic/dev/game.c
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Expand Up @@ -120,8 +120,8 @@ void main(void) {

while (1) {
title ();
//level = 2; mode_no_resonators = 0;


level = 0;
plife = PLAYER_LIFE;

// Game loop
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