-
-
Notifications
You must be signed in to change notification settings - Fork 273
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Doesn't work with Screen-Space Overlay #41
Comments
Hi @itsagam Hmm, It does not work correctly on game view in editor, right? |
Indeed, I saw there were previous issues with Overlay but they were closed. Not sure what’s hapenning. Thank you for making your work available though. |
Okay, I'll fix it as soon as possible. |
Please try v0.7.2 |
Okay, I tested it. It works in Screen-Space Overlay mode now, but the code changes introduced a regression where it doesn't work as intended in Screen-Space Camera and World Space. The masked image is offset by viewing position (see screenshots). This is just to report. I bought an package from Asset Store that got the job done. Thanks! |
Thank you for testing. :) |
Hi @itsagam If there is no bug, I will release v0.7.2. :) |
Reading the exception now, maybe it is an off-by-one error? Trying to read pixel 289 from size 288? Just a thought, I'm a noob with shaders. |
Please try this |
Works good. |
Thank you for your cooperation! 👍 |
Doesn't work in "Screen Space - Overlay" (shows correctly in the Editor but does not work in-game).
Steps to reproduce the behavior:
The text was updated successfully, but these errors were encountered: