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Dynamic resolution support #199
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mob-sakai
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## [2.3.8](v2.3.7...v2.3.8) (2024-09-29) ### Bug Fixes * if `UniversalRenderPipelineAsset.renderScale` is not 1, soft masking will not be rendered correctly ([6e5a7f9](6e5a7f9)), closes [#194](#194) * in URP, dynamic resolution does not work when render scale is close to 1 ([afed40a](afed40a)) * recreates ProjectSettings scriptable object when the project is pulled from GitHub ([9f6ea22](9f6ea22)), closes [#200](#200) * when using dynamic resolution, soft masking will not be rendered correctly ([5100e3f](5100e3f)), closes [#199](#199)
🎉 This issue has been resolved in version 2.3.8 🎉 The release is available on GitHub release Your semantic-release bot 📦🚀 |
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## [2.3.8](v2.3.7...v2.3.8) (2024-09-29) ### Bug Fixes * if `UniversalRenderPipelineAsset.renderScale` is not 1, soft masking will not be rendered correctly ([6e5a7f9](6e5a7f9)), closes [#194](#194) * in URP, dynamic resolution does not work when render scale is close to 1 ([afed40a](afed40a)) * recreates ProjectSettings scriptable object when the project is pulled from GitHub ([9f6ea22](9f6ea22)), closes [#200](#200) * when using dynamic resolution, soft masking will not be rendered correctly ([5100e3f](5100e3f)), closes [#199](#199)
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To research:
RT.allowDynamicResolution
?UniversalRenderingPipelineAsset.renderScale
?The text was updated successfully, but these errors were encountered: