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A project to build virtual board games in java, starting with chess

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BoardGames(Chess)

A project to build virtual board games in java, starting with chess. This is a side project I work on and will add features to in my downtime. I became interested in this project because it offers a chance to practice implementation of the MVC design and helps me remain familiar with java as I branch out into different languages. Additionally, I was drawn to chess because the rules have been fully defined, allowing me to focus on programming without worrying about making game design choices.

Progress log

Summer 2020 - Created model, controller and view

  • Implemented model, created abstract piece and implemented objects for each piece with their programmed moves
  • Implemented view, renders board with pieces as well as a selection indication Summer 2021 - Revamped logic, added new information to interface
  • Added info to the bottom of the screen with current turn, piece score, and room for an information message
    • Added score and current turn tracking with model and controller
  • Simplified move logic with new currentTurn abstraction, improved movement in/out of check tracking
    • Added detection for checkmate and stalemate, including came end mode

Needed Gameplay features

(in order of importance)

  • Add castling
  • Add queening
  • Add en passant?
  • Research other chess particularities that should be added?
    • One that comes to mind - if both sides move the same piece 5 times, I think a stalemate occurs?

Future interface features

once gameplay features have been finished - not in any particular order

  • Move counter ("Checkmated in 5 moves")
  • Timer
  • Captured pieces addon to score
  • Toggle flipping the board based on turn

In the future...

  • Checkers?

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A project to build virtual board games in java, starting with chess

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