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Is possible binding WebGL with Android OpenGL? like gles.js #50
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No it isn't dead, I'm just super busy. --mike On Sun, May 15, 2016 at 5:56 PM -0700, "Dillybob92" <[email protected]mailto:[email protected]> wrote: Project is dead, main dev doesn't bother to respond to shit. You are receiving this because you are subscribed to this thread. |
Sorry for the late reply. I definitely missed your question. But would that work with Cordova? I dont know Cordova details enough to answer. If Cordova cam be modified to generate apps that use this special binding, and node runtine, then it could work. But if it generates webgl code to run through a web view, then this special binding won't be used. Hope it helps. |
@mikeseven I am sorry, I thought I was in a different repository! You have helped answered my questions before in this sub and once I realized I deleted my post :P |
Make browser_index compatible with index
Hi man,
Is possible binding WebGL with OpenGL to improve the performance in a hybrid mobile app using Cordova?
Regards, Nicholls
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