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New classes which will improve the device settings management and eve…
…nt handling. To be integrated with one of the next commits.
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import * as fs from "fs"; | ||
import * as path from "path"; | ||
import * as vscode from "vscode"; | ||
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import * as constants from "./common/constants"; | ||
import * as util from "./common/util"; | ||
import * as logger from "./logger/logger"; | ||
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/** | ||
* Generic class which provides monitoring of a specific settings value. | ||
* If the value is modified a flag is set and an event is emitted. | ||
* | ||
* Usually you want to specialize the setter for any given value type | ||
* to prevent invalid or badly formatted values to enter your settings. | ||
*/ | ||
class Setting<T> { | ||
/** The setting's default value. */ | ||
public readonly default: T; | ||
/** The actual value of the setting. */ | ||
private _value: T | undefined; | ||
/** Indicates if the value was changed since the last call to this.commit(). */ | ||
private _modified: boolean; | ||
/** Event emitter which fires when the value is changed. */ | ||
private _emitter: vscode.EventEmitter<T> = new vscode.EventEmitter<T>(); | ||
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constructor(defaultValue?: T) { | ||
this.default = defaultValue; | ||
this._value = this.default; | ||
} | ||
/** | ||
* Value-setter - sets the value. | ||
* If modified, the modified flag is set and the modified event is | ||
* fired. | ||
*/ | ||
public set value(value: T | undefined) { | ||
if (value !== this._value) { | ||
this._value = value; | ||
this._modified = true; | ||
this._emitter.fire(this._value); | ||
} | ||
} | ||
/** Value-getter - returns the internal value. */ | ||
public get value() { | ||
return this._value; | ||
} | ||
/** | ||
* Returns true, if the internal value has been modified. | ||
* To clear the modified flag call commit(). | ||
*/ | ||
public get modified() { | ||
return this._modified; | ||
} | ||
/** Returns the modified-event emitter. */ | ||
public get emitter() { | ||
return this._emitter; | ||
} | ||
/** | ||
* Returns the internal value to its default value. | ||
* If the default value is different from the previous value, | ||
* it triggers the modified event and the modified flag is set. | ||
*/ | ||
public reset() { | ||
this.value = this.default; | ||
} | ||
/** Reset the modified flag (if you know what you're doing) */ | ||
public commit() { | ||
this._modified = false; | ||
} | ||
} | ||
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/** | ||
* String specialization of the Setting class. | ||
*/ | ||
class StrSetting extends Setting<string> { | ||
/** | ||
* When we override setter (below) we have to override getter as well | ||
* (see JS language specs). | ||
*/ | ||
public get value() { | ||
return super.value; | ||
} | ||
/** | ||
* Set string value. Anything else than a string will set the value to | ||
* its default value (undefined). White spaces at the front and back are | ||
* trimmed before setting the value. | ||
* If the setting's value is changed during this operation, the base | ||
* class' event emitter will fire and the modified flag will be set. | ||
*/ | ||
public set value(value: string) { | ||
if (typeof value !== "string") { | ||
value = this.default; | ||
} else { | ||
value = value.trim(); | ||
} | ||
super.value = value; | ||
} | ||
} | ||
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/** | ||
* This class encapsulates all device/project specific settings and | ||
* provides common operations on them. | ||
*/ | ||
export class DeviceSettings { | ||
public port = new StrSetting(); | ||
public board = new StrSetting(); | ||
public sketch = new StrSetting(); | ||
public output = new StrSetting(); | ||
public debugger = new StrSetting(); | ||
public disableIntelliSenseAutoGen = new StrSetting(); | ||
public configuration = new StrSetting(); | ||
public prebuild = new StrSetting(); | ||
public programmer = new StrSetting(); | ||
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/** | ||
* @returns true if any of the settings values has its modified flag | ||
* set. | ||
*/ | ||
public get modified() { | ||
return this.port.modified || | ||
this.board.modified || | ||
this.sketch.modified || | ||
this.output.modified || | ||
this.debugger.modified || | ||
this.disableIntelliSenseAutoGen.modified || | ||
this.configuration.modified || | ||
this.prebuild.modified || | ||
this.programmer.modified; | ||
} | ||
/** | ||
* Clear modified flags of all settings values. | ||
*/ | ||
public commit() { | ||
this.port.commit(); | ||
this.board.commit(); | ||
this.sketch.commit(); | ||
this.output.commit(); | ||
this.debugger.commit(); | ||
this.disableIntelliSenseAutoGen.commit(); | ||
this.configuration.commit(); | ||
this.prebuild.commit(); | ||
this.programmer.commit(); | ||
} | ||
/** | ||
* Resets all settings values to their default values. | ||
* @param commit If true clear the modified flags after all values are | ||
* reset. | ||
*/ | ||
public reset(commit: boolean = true) { | ||
this.port.reset(); | ||
this.board.reset(); | ||
this.sketch.reset(); | ||
this.output.reset(); | ||
this.debugger.reset(); | ||
this.disableIntelliSenseAutoGen.reset(); | ||
this.configuration.reset(); | ||
this.prebuild.reset(); | ||
this.programmer.reset(); | ||
if (commit) { | ||
this.commit(); | ||
} | ||
} | ||
/** | ||
* Load settings values from the given file. | ||
* If a value is changed through this operation, its event emitter will | ||
* fire. | ||
* @param file Path to the file the settings should be loaded from. | ||
* @param commit If true reset the modified flags after all values are read. | ||
* @returns true if the settings are loaded successfully. | ||
*/ | ||
public load(file: string, commit: boolean = true) { | ||
const settings = util.tryParseJSON(fs.readFileSync(file, "utf8")); | ||
if (settings) { | ||
this.port.value = settings.port; | ||
this.board.value = settings.board; | ||
this.sketch.value = settings.sketch; | ||
this.configuration.value = settings.configuration; | ||
this.output.value = settings.output; | ||
this.debugger.value = settings.debugger; | ||
this.disableIntelliSenseAutoGen.value = settings.disableIntelliSenseAutoGen; | ||
this.prebuild.value = settings.prebuild; | ||
this.programmer.value = settings.programmer; | ||
if (commit) { | ||
this.commit(); | ||
} | ||
return true; | ||
} else { | ||
logger.notifyUserError("arduinoFileError", | ||
new Error(constants.messages.ARDUINO_FILE_ERROR)); | ||
return false; | ||
} | ||
} | ||
/** | ||
* Writes the settings to the given file if there are modified | ||
* values. The modification flags are reset (commit()) on successful write. | ||
* On write failure the modification flags are left unmodified. | ||
* @param file Path to file the JSON representation of the settings should | ||
* written to. If either the folder or the file does not exist they are | ||
* created. | ||
* @returns true on succes, false on write failure. | ||
*/ | ||
public save(file: string) { | ||
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if (!this.modified) { | ||
return true; | ||
} | ||
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let settings: any = {}; | ||
if (util.fileExistsSync(file)) { | ||
settings = util.tryParseJSON(fs.readFileSync(file, "utf8")); | ||
} | ||
if (!settings) { | ||
logger.notifyUserError( | ||
"arduinoFileError", | ||
new Error(constants.messages.ARDUINO_FILE_ERROR)); | ||
return false; | ||
} | ||
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settings.sketch = this.sketch.value; | ||
settings.port = this.port.value; | ||
settings.board = this.board.value; | ||
settings.output = this.output.value; | ||
settings.debugger = this.debugger.value; | ||
settings.disableIntelliSenseAutoGen = this.disableIntelliSenseAutoGen.value; | ||
settings.configuration = this.configuration.value; | ||
settings.programmer = this.programmer.value; | ||
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util.mkdirRecursivelySync(path.dirname(file)); | ||
fs.writeFileSync(file, JSON.stringify(settings, undefined, 4)); | ||
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this.commit(); | ||
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return true; | ||
} | ||
} |