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Introduce DxFontInfo #9201
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Introduce DxFontInfo #9201
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eaf86b0
Introduce DxFontInfo
skyline75489 b1fc5be
Format
skyline75489 6b748f8
Merge branch 'main' into chesterliu/dev/init-dxfontinfo
skyline75489 bf1da37
Merge branch 'main' into chesterliu/dev/init-dxfontinfo
skyline75489 b2b548b
Merge branch 'main' into chesterliu/dev/init-dxfontinfo
skyline75489 a877bac
Merge branch 'main' into chesterliu/dev/init-dxfontinfo
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clean
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Merge branch 'main' into chesterliu/dev/init-dxfontinfo
skyline75489 4f5e4fc
Feedback
skyline75489 04bbcda
[skip ci] private method naming
skyline75489 d1d587c
Merge branch 'main' into chesterliu/dev/init-dxfontinfo
skyline75489 1265742
Merge branch 'main' into chesterliu/dev/init-dxfontinfo
skyline75489 f381934
Refactor
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Audit
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Merge branch 'main' into chesterliu/dev/init-dxfontinfo
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Fix merge
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Merge branch 'main' into chesterliu/dev/init-dxfontinfo
skyline75489 26a489b
Fix ControlUnitTests
skyline75489 2f6c091
Merge branch 'main' into chesterliu/dev/init-dxfontinfo
skyline75489 a59757a
Handle first font resolve attempt correctly
skyline75489 806eef4
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After some consideration I decided to refactor this using
std::unordered_map
, which makes it super easy to add new attributed font. This is how bold is done:There was a problem hiding this comment.
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I think this is really close to @DHowett 's vision in #8580 (comment), if I understand it correctly.