Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Avoid copying the bitmap on the way into the tracing function #6839

Merged
1 commit merged into from
Jul 8, 2020
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 1 addition & 1 deletion src/renderer/vt/tracing.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -145,7 +145,7 @@ void RenderTracing::TraceInvalidateScroll(const til::point scroll) const
}

void RenderTracing::TraceStartPaint(const bool quickReturn,
const til::bitmap invalidMap,
const til::bitmap& invalidMap,
const til::rectangle lastViewport,
const til::point scrollDelt,
const bool cursorMoved,
Expand Down
2 changes: 1 addition & 1 deletion src/renderer/vt/tracing.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -39,7 +39,7 @@ namespace Microsoft::Console::VirtualTerminal
void TraceTriggerCircling(const bool newFrame) const;
void TraceInvalidateScroll(const til::point scroll) const;
void TraceStartPaint(const bool quickReturn,
const til::bitmap invalidMap,
const til::bitmap& invalidMap,
const til::rectangle lastViewport,
const til::point scrollDelta,
const bool cursorMoved,
Expand Down