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Glow text exploration #781
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This may be a duplicate of #621. I'm just putting all my internal notes/bugs into GitHub. |
I'd love for the ability to declare glow parameters for text of specific colors (rather than for all text or none), mostly just to complete a synthwave terminal theme. |
#3468 added glow effects. Not sure if your original code was replaced in the process (but most likely). But this issue may be fixed already. |
You know, with custom shaders (#7013), I don't think we really need to re-explore this. Let's just let folks do their own shader thing, that's been pretty dang flexible so far. |
OK. The glow text example I gave that's currently inside the code (but unused) isn't great.
I've received feedback from @MilesMSCohen that it has a fundamental flaw:
Ouch. I want hinting. The recommended alternative is to render the text to a command list and use the command list as input to an effect that can cause a glow.
@DHowett-MSFT already had a sample lump of code to do something like this that he was playing around with a few weeks ago because glow text is cool. It's around here somewhere.
Also, I got the warning from @MilesMSCohen that this might have worse performance, but we'd have to decide if that's worth it.
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