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Renderer encountered an unexpected error: -2005270483 #14316
Comments
I can repro this on my volterra too.
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If you run a debug build you'll need to install the DirectX SDK. It should be part of the "Graphics debugger and GPU profiler for DirectX" component in the Visual Studio Installer. It happens because this isn't true and doesn't work: terminal/src/renderer/atlas/AtlasEngine.cpp Lines 551 to 552 in b4d37d8
If anyone wants to fix this, please do so! I just didn't have the time to set up a VM and test this just yet, especially since I personally always have the SDK installed for debugging purposes. Edit: I changed the title so that this issue is easier to find. |
This PR gives the atlas engine an attempt to retry a couple operations where it asks for debug flags when we're in debug mode. If you don't have the Graphics debugger and GPU profiler for DirectX installed, then these calls will fail, and we end up blowing up the renderer. Instead, just try again. Originally, I actually thought I had hit #14082, but after sorting this out, it was just #14316. closes #14316
Windows Terminal version
main b4d37d8
Windows build number
10.0.22621.169 (aarch64)
Other Software
No response
Steps to reproduce
aarch64
(Windows DevKit 2023 used for testing)Expected Behavior
Actual Behavior
Error message:
This terminal has encountered an issue with the graphics driver and it could not recover in time. It has been suspended.
Upon pressing
Resume
an error is thrown:The text was updated successfully, but these errors were encountered: