Do not transition servers into the healthy state until at least one healthy probe is detected. #2415
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Fixes #2079
This fix is sort of a hack, but does not add any additional book keeping or change the health model while still yielding the desired behavior.By simply initializing the failure count to the failure threshold, the first health probe will either keep the destination unhealthy, or it will swap to healthy just like before.Use the destination's previous state to inform the next state if we are below the failure theshold. This will prevent new destinations with slower server startup times from erroneously tranisitioning into healthy temporarily until the unhealthy threshold is eventually reached.
Unknown
will continue to be unknown until either the failure threshold is reached (=> Unhealthy) or a successful probe occurs (=> Healthy). This scenario is the patch.