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InvokeCommandAction
Sean O edited this page Jul 18, 2018
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The InvokeCommandAction action executes a specified ICommand on a specified target object when invoked.
Using the Behavior invokes the specified Command
with the option to pass in arguments via CommandParameter
<Button x:Name="button1">
<Interactivity:Interaction.Behaviors>
<Interactions:EventTriggerBehavior EventName="Click" SourceObject="{Binding ElementName=button1}">
<Interactions:InvokeCommandAction Command="{Binding UpdateCountCommand}"/>
</Interactions:EventTriggerBehavior>
</Interactivity:Interaction.Behaviors>
</Button>
public class SampleCommand : ICommand
{
public event EventHandler CanExecuteChanged;
public bool CanExecute(object parameter)
{
return true;
}
public void Execute(object parameter)
{
CanExecuteChanged(null, null);
}
}
public ICommand UpdateCountCommand { get; set; }
public InvokeCommandControl()
{
this.InitializeComponent();
UpdateCountCommand = new SampleCommand();
this.UpdateCountCommand.CanExecuteChanged += UpdateCountCommand_CanExecuteChanged;
this.DataContext = this;
}
private void UpdateCountCommand_CanExecuteChanged(object sender, EventArgs e)
{
Count++;
OnPropertyChanged(nameof(Count));
}
private void OnPropertyChanged(string propertyName)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
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