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Update C# templates to introduce file scoped namespaces #4911

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Dec 17, 2024
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83 changes: 41 additions & 42 deletions dev/VSIX/Extension/Cs/Dev17/VSPackage.cs
Original file line number Diff line number Diff line change
Expand Up @@ -7,52 +7,51 @@
using System.Threading;
using Task = System.Threading.Tasks.Task;

namespace WindowsAppSDK.Cs.Extension
namespace WindowsAppSDK.Cs.Extension;

/// <summary>
/// This is the class that implements the package exposed by this assembly.
/// </summary>
/// <remarks>
/// <para>
/// The minimum requirement for a class to be considered a valid package for Visual Studio
/// is to implement the IVsPackage interface and register itself with the shell.
/// This package uses the helper classes defined inside the Managed Package Framework (MPF)
/// to do it: it derives from the Package class that provides the implementation of the
/// IVsPackage interface and uses the registration attributes defined in the framework to
/// register itself and its components with the shell. These attributes tell the pkgdef creation
/// utility what data to put into .pkgdef file.
/// </para>
/// <para>
/// To get loaded into VS, the package must be referred by &lt;Asset Type="Microsoft.VisualStudio.VsPackage" ...&gt; in .vsixmanifest file.
/// </para>
/// </remarks>
[PackageRegistration(UseManagedResourcesOnly = true, AllowsBackgroundLoading = true)]
[Guid(VSPackage.PackageGuidString)]
public sealed partial class VSPackage : AsyncPackage
{
/// <summary>
/// This is the class that implements the package exposed by this assembly.
/// VSPackage GUID string.
///
/// NOTE: This MUST match the MSBuild property 'PackageGuidString' defined in the .csproj
/// </summary>
/// <remarks>
/// <para>
/// The minimum requirement for a class to be considered a valid package for Visual Studio
/// is to implement the IVsPackage interface and register itself with the shell.
/// This package uses the helper classes defined inside the Managed Package Framework (MPF)
/// to do it: it derives from the Package class that provides the implementation of the
/// IVsPackage interface and uses the registration attributes defined in the framework to
/// register itself and its components with the shell. These attributes tell the pkgdef creation
/// utility what data to put into .pkgdef file.
/// </para>
/// <para>
/// To get loaded into VS, the package must be referred by &lt;Asset Type="Microsoft.VisualStudio.VsPackage" ...&gt; in .vsixmanifest file.
/// </para>
/// </remarks>
[PackageRegistration(UseManagedResourcesOnly = true, AllowsBackgroundLoading = true)]
[Guid(VSPackage.PackageGuidString)]
public sealed class VSPackage : AsyncPackage
{
/// <summary>
/// VSPackage GUID string.
///
/// NOTE: This MUST match the MSBuild property 'PackageGuidString' defined in the .csproj
/// </summary>
public const string PackageGuidString = "B0F1BA01-DE66-4EF9-9C8B-DBB99FB4DA4B";
public const string PackageGuidString = "B0F1BA01-DE66-4EF9-9C8B-DBB99FB4DA4B";

#region Package Members
#region Package Members

/// <summary>
/// Initialization of the package; this method is called right after the package is sited, so this is the place
/// where you can put all the initialization code that rely on services provided by VisualStudio.
/// </summary>
/// <param name="cancellationToken">A cancellation token to monitor for initialization cancellation, which can occur when VS is shutting down.</param>
/// <param name="progress">A provider for progress updates.</param>
/// <returns>A task representing the async work of package initialization, or an already completed task if there is none. Do not return null from this method.</returns>
protected override async Task InitializeAsync(CancellationToken cancellationToken, IProgress<ServiceProgressData> progress)
{
// When initialized asynchronously, the current thread may be a background thread at this point.
// Do any initialization that requires the UI thread after switching to the UI thread.
await JoinableTaskFactory.SwitchToMainThreadAsync(cancellationToken);
}

#endregion
/// <summary>
/// Initialization of the package; this method is called right after the package is sited, so this is the place
/// where you can put all the initialization code that rely on services provided by VisualStudio.
/// </summary>
/// <param name="cancellationToken">A cancellation token to monitor for initialization cancellation, which can occur when VS is shutting down.</param>
/// <param name="progress">A provider for progress updates.</param>
/// <returns>A task representing the async work of package initialization, or an already completed task if there is none. Do not return null from this method.</returns>
protected override async Task InitializeAsync(CancellationToken cancellationToken, IProgress<ServiceProgressData> progress)
{
// When initialized asynchronously, the current thread may be a background thread at this point.
// Do any initialization that requires the UI thread after switching to the UI thread.
await JoinableTaskFactory.SwitchToMainThreadAsync(cancellationToken);
}

#endregion
}
Original file line number Diff line number Diff line change
Expand Up @@ -16,16 +16,15 @@
// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.

namespace $rootnamespace$
namespace $rootnamespace$;

/// <summary>
/// An empty window that can be used on its own or navigated to within a Frame.
/// </summary>
public sealed partial class $safeitemname$ : Window
{
/// <summary>
/// An empty window that can be used on its own or navigated to within a Frame.
/// </summary>
public sealed partial class $safeitemname$ : Window
public $safeitemname$()
{
public $safeitemname$()
{
this.InitializeComponent();
}
this.InitializeComponent();
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}
}
Original file line number Diff line number Diff line change
Expand Up @@ -16,16 +16,15 @@
// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.

namespace $rootnamespace$
namespace $rootnamespace$;

/// <summary>
/// An empty page that can be used on its own or navigated to within a Frame.
/// </summary>
public sealed partial class $safeitemname$ : Page
{
/// <summary>
/// An empty page that can be used on its own or navigated to within a Frame.
/// </summary>
public sealed partial class $safeitemname$ : Page
public $safeitemname$()
{
public $safeitemname$()
{
this.InitializeComponent();
}
this.InitializeComponent();
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}
}
Original file line number Diff line number Diff line change
Expand Up @@ -12,13 +12,12 @@
// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.

namespace $rootnamespace$
namespace $rootnamespace$;

public sealed partial class $safeitemname$ : Control
{
public sealed class $safeitemname$ : Control
public $safeitemname$()
{
public $safeitemname$()
{
this.DefaultStyleKey = typeof($safeitemname$);
}
this.DefaultStyleKey = typeof($safeitemname$);
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}
}
Original file line number Diff line number Diff line change
Expand Up @@ -16,13 +16,12 @@
// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.

namespace $rootnamespace$
namespace $rootnamespace$;

public sealed partial class $safeitemname$ : UserControl
{
public sealed partial class $safeitemname$ : UserControl
public $safeitemname$()
{
public $safeitemname$()
{
this.InitializeComponent();
}
this.InitializeComponent();
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}
}
Original file line number Diff line number Diff line change
Expand Up @@ -7,9 +7,8 @@
// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.

namespace $safeprojectname$
namespace $safeprojectname$;

public partial class Class1
{
public class Class1
{
}
}
Original file line number Diff line number Diff line change
Expand Up @@ -19,32 +19,31 @@
// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.

namespace $safeprojectname$
namespace $safeprojectname$;

/// <summary>
/// Provides application-specific behavior to supplement the default Application class.
/// </summary>
public partial class App : Application
{
/// <summary>
/// Provides application-specific behavior to supplement the default Application class.
/// Initializes the singleton application object. This is the first line of authored code
/// executed, and as such is the logical equivalent of main() or WinMain().
/// </summary>
public partial class App : Application
public App()
{
/// <summary>
/// Initializes the singleton application object. This is the first line of authored code
/// executed, and as such is the logical equivalent of main() or WinMain().
/// </summary>
public App()
{
this.InitializeComponent();
}

/// <summary>
/// Invoked when the application is launched.
/// </summary>
/// <param name="args">Details about the launch request and process.</param>
protected override void OnLaunched(Microsoft.UI.Xaml.LaunchActivatedEventArgs args)
{
m_window = new MainWindow();
m_window.Activate();
}
this.InitializeComponent();
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}

private Window? m_window;
/// <summary>
/// Invoked when the application is launched.
/// </summary>
/// <param name="args">Details about the launch request and process.</param>
protected override void OnLaunched(Microsoft.UI.Xaml.LaunchActivatedEventArgs args)
{
m_window = new MainWindow();
m_window.Activate();
}

private Window? m_window;
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}
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@
mc:Ignorable="d"
Title="$projectname$">

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<StackPanel Orientation="Horizontal" HorizontalAlignment="Center" VerticalAlignment="Center">
<Button x:Name="myButton" Click="myButton_Click">Click Me</Button>
</StackPanel>
<Grid>

</Grid>
</Window>
Original file line number Diff line number Diff line change
Expand Up @@ -16,21 +16,15 @@
// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.

namespace $safeprojectname$
namespace $safeprojectname$;

/// <summary>
/// An empty window that can be used on its own or navigated to within a Frame.
/// </summary>
public sealed partial class MainWindow : Window
{
/// <summary>
/// An empty window that can be used on its own or navigated to within a Frame.
/// </summary>
public sealed partial class MainWindow : Window
public MainWindow()
{
public MainWindow()
{
this.InitializeComponent();
}

private void myButton_Click(object sender, RoutedEventArgs e)
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{
myButton.Content = "Clicked";
}
this.InitializeComponent();
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}
}
Original file line number Diff line number Diff line change
Expand Up @@ -19,32 +19,31 @@
// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.

namespace $safeprojectname$
namespace $safeprojectname$;

/// <summary>
/// Provides application-specific behavior to supplement the default Application class.
/// </summary>
public partial class App : Application
{
/// <summary>
/// Provides application-specific behavior to supplement the default Application class.
/// Initializes the singleton application object. This is the first line of authored code
/// executed, and as such is the logical equivalent of main() or WinMain().
/// </summary>
public partial class App : Application
public App()
{
/// <summary>
/// Initializes the singleton application object. This is the first line of authored code
/// executed, and as such is the logical equivalent of main() or WinMain().
/// </summary>
public App()
{
this.InitializeComponent();
}

/// <summary>
/// Invoked when the application is launched.
/// </summary>
/// <param name="args">Details about the launch request and process.</param>
protected override void OnLaunched(Microsoft.UI.Xaml.LaunchActivatedEventArgs args)
{
m_window = new MainWindow();
m_window.Activate();
}
this.InitializeComponent();
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}

private Window? m_window;
/// <summary>
/// Invoked when the application is launched.
/// </summary>
/// <param name="args">Details about the launch request and process.</param>
protected override void OnLaunched(Microsoft.UI.Xaml.LaunchActivatedEventArgs args)
{
m_window = new MainWindow();
m_window.Activate();
}

private Window? m_window;
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}
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@
mc:Ignorable="d"
Title="$projectname$">

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<StackPanel Orientation="Horizontal" HorizontalAlignment="Center" VerticalAlignment="Center">
<Button x:Name="myButton" Click="myButton_Click">Click Me</Button>
</StackPanel>
<Grid>

</Grid>
</Window>
Original file line number Diff line number Diff line change
Expand Up @@ -16,21 +16,15 @@
// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.

namespace $safeprojectname$
namespace $safeprojectname$;

/// <summary>
/// An empty window that can be used on its own or navigated to within a Frame.
/// </summary>
public sealed partial class MainWindow : Window
{
/// <summary>
/// An empty window that can be used on its own or navigated to within a Frame.
/// </summary>
public sealed partial class MainWindow : Window
public MainWindow()
{
public MainWindow()
{
this.InitializeComponent();
}

private void myButton_Click(object sender, RoutedEventArgs e)
{
myButton.Content = "Clicked";
}
this.InitializeComponent();
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}
}
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