Quick Accent Tool Customization Improvement #24947
Labels
Idea-Enhancement
New feature or request on an existing product
Needs-Triage
For issues raised to be triaged and prioritized by internal Microsoft teams
Product-Quick Accent
Refers to the Quick Accent PowerToy
Description of the new feature / enhancement
Main Proposition Summary
The Quick Accent tool should be more customizable. So that users have the ability to map any key on their keyboard (not including the numpad or the F-row and other modifier keys) to any alternate characters or groups of characters.
More Information On Features
.json
file (or other data structure storage file).Activation Key
to a larger range of alternate keys, such as the up arrow, the down arrow, the right alt key, or any other keys that make sense to map as theActivation Key
..json
file or other similar file is added then there should also be documentation on how to do so and the file's directory.Scenario when this would be used?
Custom Mapping Use:
For example, I sometimes write in Old English yet Quick Accent does not support the letter variations that I need to do so using PowerToys. Here are the letter variations that I would need:
Capital-Lowercase Groups:
G
:Ȝ
g
:ȝ
D
:Ð
d
:ð
T
:Ꞇ
t
:ꞇ
W
:Ƿ
w
:ƿ
Single Case Groups:
r
:ꞃ
f
:ꝼ
t
:ꝥ
d
:ꝺ
s
:ſ
There are a few that are supported already:
Capital-Lowercase Groups:
A
:Æ
a
:æ
A
:Ā
a
:ā
O
:Œ
o
:œ
O
:Ō
o
:ō
E
:Ē
e
:ē
T
:Þ
t
:þ
Single Case Groups:
i
:ı
y
:ẏ
However, I would want
Œ
andœ
to be mapped toE
ande
instead ofO
ando
. I'm sure that there are many other situations where people would benefit from being able to map their own letters to keys, for more obscure languages/dialects or even just for fun/personal use.Custom Activation Key Use:
Recently I have played games where both the arrow keys, and some of the letter keys have been used. It usually takes me a few minutes before I realize that Quick Accent is disturbing my gameplay, and once I do I quit PowerToys. It would be more convenient if I could just map the
Activation Key
to say, AltGr (usually the right Alt key), which is rarely used for anything other than the normal Alt key (usually the left Alt key).More Than One Character Long Mappings:
This can be useful if say, you need to frequently insert the
y͆
character. Yet, because this character is actually a combination of they
character and the combining accent͆
character and doesn't have a single character representation then you wouldn't be able to map it in as easy a away as allowing multi characters in the mapping.This could also be used so that you don't have to type out common words, such as
the
,and
orthis
or even longer words such asbecause
. Allowing the user to type them in just two keystrokes. This feature could also be used on the number-row so that you might map the words for numbers to their respective keys. For example, you could mapone
to the1
key,two
to the2
key, and so on. Or you could do it likefirst
to the1
key,second
to the2
key, and so on.A user might also use this feature for their name, other peoples' names, gamer-tags, or passwords. Which you should add a warning against doing, even though it might be helpful.
This feature can be used for a large range of things.
Supporting information
No response
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