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April 28, 2023 (#97)
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walbourn authored Apr 28, 2023
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2 changes: 1 addition & 1 deletion .nuget/directxmesh_desktop_2019.nuspec
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<description>This version is for Windows desktop applications using Visual Studio 2019 (16.11) or Visual Studio 2022 and supports Windows 7 / DirectX 11.

DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.</description>
<releaseNotes>Matches the March 30, 2023 release on GitHub.</releaseNotes>
<releaseNotes>Matches the April 28, 2023 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=324981</projectUrl>
<repository type="git" url="https://github.com/microsoft/DirectXMesh.git" />
<icon>images\icon.jpg</icon>
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2 changes: 1 addition & 1 deletion .nuget/directxmesh_desktop_win10.nuspec
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<description>This version is for Windows desktop applications using Visual Studio 2019 (16.11) or Visual Studio 2022 and supports Windows 10 / Windows 11 including both DirectX 11 and DirectX 12.

DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.</description>
<releaseNotes>Matches the March 30, 2023 release on GitHub.</releaseNotes>
<releaseNotes>Matches the April 28, 2023 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=324981</projectUrl>
<repository type="git" url="https://github.com/microsoft/DirectXMesh.git" />
<icon>images\icon.jpg</icon>
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2 changes: 1 addition & 1 deletion .nuget/directxmesh_uwp.nuspec
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<description>This version is for Universal Windows Platform apps on Windows 10 / Windows 11 using Visual Studio 2019 (16.11) or Visual Studio 2022.

DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.</description>
<releaseNotes>Matches the March 30, 2023 release on GitHub.</releaseNotes>
<releaseNotes>Matches the April 28, 2023 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=324981</projectUrl>
<repository type="git" url="https://github.com/microsoft/DirectXMesh.git" />
<icon>images\icon.jpg</icon>
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2 changes: 1 addition & 1 deletion CMakeLists.txt
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cmake_minimum_required (VERSION 3.20)

set(DIRECTXMESH_VERSION 1.6.3)
set(DIRECTXMESH_VERSION 1.6.4)

if(DEFINED XBOX_CONSOLE_TARGET)
set(CMAKE_TRY_COMPILE_TARGET_TYPE "STATIC_LIBRARY")
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2 changes: 1 addition & 1 deletion DirectXMesh/DirectXMesh.h
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#include <DirectXCollision.h>
#include <DirectXPackedVector.h>

#define DIRECTX_MESH_VERSION 163
#define DIRECTX_MESH_VERSION 164


namespace DirectX
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4 changes: 4 additions & 0 deletions HISTORY.md
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## Release History

### April 28, 2023
* CMake project updates and fixes for clang/LLVM v16 warnings
* meshconvert: Windows on ARM64 version

### March 30, 2023
* CMake project updates
* Minor code review
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2 changes: 1 addition & 1 deletion README.md
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Copyright (c) Microsoft Corporation.

**March 30, 2023**
**April 28, 2023**

This package contains DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.

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