Simple rim lighting effect which will highlight edges of objects.
This project depends on Gust, see its project page for details on dependencies.
Recursive clone required
$ git clone --recursive <repository>
Build and run
$ scons
$ cd bin
$ ./rim
Cleanup
$ scons -c
- Renderman - Fake Rim-Light Surface Shader. [downloaded 2014-10-10]. Available from http://www.fundza.com/rman_shaders/surface/fake_rim/fake_rim1.html.
- OpenGL Rim Shader. [downloaded 2014-10-10]. Available from http://www.roxlu.com/2014/037/opengl-rim-shader.