mGear is a rigging framework for Autodesk Maya. mGear provides a set of convenient modules, tools and c++ solvers to streamline the development of rigging and animation tools.
Originally mGear was design and develope by Jeremie Passerin, since 2013 Miquel Campos continued the project and evolved to the current design.
MGEAR is under the terms of the MIT License
- mGear Web
- mGear Forum
- mGear Youtube channel
- API Docs
- Release Log
- For the official release, with compiled solvers: Gumroad