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Allow flexible teleporter frames up to 10x10. #6938

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Commits on Jan 30, 2021

  1. Allow flexible teleporter frames up to 10x10.

    The teleport block must be on a side, not a corner and all blocks inside the frame must not be solid, opaque or impaasible.
    martica committed Jan 30, 2021
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Commits on Jan 31, 2021

  1. Partial work on using shared multiblock validation for teleporter fra…

    …mes.
    
    Outstanding issues:
    - Teleporters work now, but at least in my save, existing ones need to be completely rebuilt.
    - The frame blocks consistently trigger the multiblock validation, but the teleporter blocks themselves don't always trigger it...
    - Shared frames do not work.
    - Multiple teleporter blocks can be added to one frame.
    - I needed to change Structure.java to allow for flat structures and I'm not sure what affect that will have on other uses of the class. It seems like it will just mean that precheck in CuboidStructureValidator will get called more often.
    martica committed Jan 31, 2021
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  2. Revert "Partial work on using shared multiblock validation for telepo…

    …rter frames."
    
    This reverts commit c68c432
    martica committed Jan 31, 2021
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