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Refactor: move keyboards into kumaokobo (qmk#22719)
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...s/kudox/columner/keymaps/default/keymap.c → ...o/kudox/columner/keymaps/default/keymap.c
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// Copyright Kumao Kobo <[email protected]> | ||
// SPDX-License-Identifier: GPL-2.0+ | ||
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#include QMK_KEYBOARD_H | ||
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// Each layer gets a name for readability, which is then used in the keymap matrix below. | ||
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...oards/kudox/columner/keymaps/via/keymap.c → ...okobo/kudox/columner/keymaps/via/keymap.c
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// Copyright Kumao Kobo <[email protected]> | ||
// SPDX-License-Identifier: GPL-2.0+ | ||
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#include QMK_KEYBOARD_H | ||
// Each layer gets a name for readability, which is then used in the keymap matrix below. | ||
// The underscores don't mean anything - you can have a layer called STUFF or any other name. | ||
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...oards/kudox/rev1/keymaps/default/keymap.c → ...okobo/kudox/rev1/keymaps/default/keymap.c
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// Copyright Kumao Kobo <[email protected]> | ||
// SPDX-License-Identifier: GPL-2.0+ | ||
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#include QMK_KEYBOARD_H | ||
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// Each layer gets a name for readability, which is then used in the keymap matrix below. | ||
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keyboards/kudox/rev1/keymaps/jis/keymap.c → ...kumaokobo/kudox/rev1/keymaps/jis/keymap.c
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// Copyright Kumao Kobo <[email protected]> | ||
// SPDX-License-Identifier: GPL-2.0+ | ||
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#include QMK_KEYBOARD_H | ||
#include"keymap_japanese.h" | ||
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keyboards/kudox/rev1/keymaps/x1/keymap.c → .../kumaokobo/kudox/rev1/keymaps/x1/keymap.c
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// Copyright Kumao Kobo <[email protected]> | ||
// SPDX-License-Identifier: GPL-2.0+ | ||
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#include QMK_KEYBOARD_H | ||
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// Each layer gets a name for readability, which is then used in the keymap matrix below. | ||
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...oards/kudox/rev2/keymaps/default/keymap.c → ...okobo/kudox/rev2/keymaps/default/keymap.c
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// Copyright Kumao Kobo <[email protected]> | ||
// SPDX-License-Identifier: GPL-2.0+ | ||
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#include QMK_KEYBOARD_H | ||
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// Each layer gets a name for readability, which is then used in the keymap matrix below. | ||
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keyboards/kudox/rev2/keymaps/jis/keymap.c → ...kumaokobo/kudox/rev2/keymaps/jis/keymap.c
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// Copyright Kumao Kobo <[email protected]> | ||
// SPDX-License-Identifier: GPL-2.0+ | ||
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#include QMK_KEYBOARD_H | ||
#include"keymap_japanese.h" | ||
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...oards/kudox/rev3/keymaps/default/keymap.c → ...okobo/kudox/rev3/keymaps/default/keymap.c
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// Copyright Kumao Kobo <[email protected]> | ||
// SPDX-License-Identifier: GPL-2.0+ | ||
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#include QMK_KEYBOARD_H | ||
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// Each layer gets a name for readability, which is then used in the keymap matrix below. | ||
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keyboards/kudox/rev3/keymaps/jis/keymap.c → ...kumaokobo/kudox/rev3/keymaps/jis/keymap.c
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// Copyright Kumao Kobo <[email protected]> | ||
// SPDX-License-Identifier: GPL-2.0+ | ||
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#include QMK_KEYBOARD_H | ||
#include"keymap_japanese.h" | ||
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keyboards/kudox/rev3/keymaps/via/keymap.c → ...kumaokobo/kudox/rev3/keymaps/via/keymap.c
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// Copyright Kumao Kobo <[email protected]> | ||
// SPDX-License-Identifier: GPL-2.0+ | ||
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||
#include QMK_KEYBOARD_H | ||
// Each layer gets a name for readability, which is then used in the keymap matrix below. | ||
// The underscores don't mean anything - you can have a layer called STUFF or any other name. | ||
|
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...oards/kudox_game/keymaps/default/keymap.c → ...okobo/kudox_game/keymaps/default/keymap.c
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// Copyright Kumao Kobo <[email protected]> | ||
// SPDX-License-Identifier: GPL-2.0+ | ||
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#include QMK_KEYBOARD_H | ||
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// Each layer gets a name for readability, which is then used in the keymap matrix below. | ||
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keyboards/kudox_game/keymaps/via/keymap.c → ...kumaokobo/kudox_game/keymaps/via/keymap.c
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Original file line number | Diff line number | Diff line change |
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@@ -1,3 +1,6 @@ | ||
// Copyright Kumao Kobo <[email protected]> | ||
// SPDX-License-Identifier: GPL-2.0+ | ||
|
||
#include QMK_KEYBOARD_H | ||
// Each layer gets a name for readability, which is then used in the keymap matrix below. | ||
// The underscores don't mean anything - you can have a layer called STUFF or any other name. | ||
|
File renamed without changes.
File renamed without changes.
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...ards/pico/65keys/keymaps/default/keymap.c → ...kobo/pico/65keys/keymaps/default/keymap.c
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// Copyright Kumao Kobo <[email protected]> | ||
// SPDX-License-Identifier: GPL-2.0+ | ||
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#include QMK_KEYBOARD_H | ||
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// Each layer gets a name for readability, which is then used in the keymap matrix below. | ||
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keyboards/pico/65keys/keymaps/jis/keymap.c → ...umaokobo/pico/65keys/keymaps/jis/keymap.c
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Original file line number | Diff line number | Diff line change |
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@@ -1,3 +1,6 @@ | ||
// Copyright Kumao Kobo <[email protected]> | ||
// SPDX-License-Identifier: GPL-2.0+ | ||
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#include QMK_KEYBOARD_H | ||
#include"keymap_japanese.h" | ||
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...ards/pico/70keys/keymaps/default/keymap.c → ...kobo/pico/70keys/keymaps/default/keymap.c
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// Copyright Kumao Kobo <[email protected]> | ||
// SPDX-License-Identifier: GPL-2.0+ | ||
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#include QMK_KEYBOARD_H | ||
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// Each layer gets a name for readability, which is then used in the keymap matrix below. | ||
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keyboards/pico/70keys/keymaps/jis/keymap.c → ...umaokobo/pico/70keys/keymaps/jis/keymap.c
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Original file line number | Diff line number | Diff line change |
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@@ -1,3 +1,6 @@ | ||
// Copyright Kumao Kobo <[email protected]> | ||
// SPDX-License-Identifier: GPL-2.0+ | ||
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||
#include QMK_KEYBOARD_H | ||
#include"keymap_japanese.h" | ||
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|
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