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Signed-off-by: Derek Smart <[email protected]>
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package characters | ||
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||
import ( | ||
"LODeditor/internal/app/storage" | ||
. "LODeditor/internal/app/storage" | ||
) | ||
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func Albert() Character { //TODO MAP | ||
return Character{ | ||
ID: 05, | ||
Name: "Albert", | ||
XP: storage.Attribute{0x608,4,true}, | ||
HP: storage.Attribute{0x610,2,true}, | ||
Weapon: storage.Attribute{0x61C,1,false}, | ||
Helmet: storage.Attribute{0x61D,1,false}, | ||
Chest: storage.Attribute{0x61E,1,false}, | ||
Boots: storage.Attribute{0x61F,1,false}, | ||
Accessory: storage.Attribute{0x620,1,false}, | ||
XP: Attribute{0x608,4,true}, | ||
HP: Attribute{0x610,2,true}, | ||
Weapon: Attribute{0x61C,1,false}, | ||
Helmet: Attribute{0x61D,1,false}, | ||
Chest: Attribute{0x61E,1,false}, | ||
Boots: Attribute{0x61F,1,false}, | ||
Accessory: Attribute{0x620,1,false}, | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -1,19 +1,19 @@ | ||
package characters | ||
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||
import ( | ||
"LODeditor/internal/app/storage" | ||
. "LODeditor/internal/app/storage" | ||
) | ||
|
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func Dart() Character { | ||
return Character{ | ||
ID: 0, | ||
Name: "Dart", | ||
XP: storage.Attribute{0x52C,4,true}, | ||
HP: storage.Attribute{0x534,2,true}, | ||
Weapon: storage.Attribute{0x540,1,false}, | ||
Helmet: storage.Attribute{0x541,1,false}, | ||
Chest: storage.Attribute{0x542,1,false}, | ||
Boots: storage.Attribute{0x543,1,false}, | ||
Accessory: storage.Attribute{0x544,1,false}, | ||
XP: Attribute{0x52C,4,true}, | ||
HP: Attribute{0x534,2,true}, | ||
Weapon: Attribute{0x540,1,false}, | ||
Helmet: Attribute{0x541,1,false}, | ||
Chest: Attribute{0x542,1,false}, | ||
Boots: Attribute{0x543,1,false}, | ||
Accessory: Attribute{0x544,1,false}, | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -1,19 +1,19 @@ | ||
package characters | ||
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||
import ( | ||
"LODeditor/internal/app/storage" | ||
. "LODeditor/internal/app/storage" | ||
) | ||
|
||
func Haschel() Character { //TODO MAP | ||
return Character{ | ||
ID: 04, | ||
Name: "Haschel", | ||
XP: storage.Attribute{0x5DC,4,true}, | ||
HP: storage.Attribute{0x5E4,2,true}, | ||
Weapon: storage.Attribute{0x5F0,1,false}, | ||
Helmet: storage.Attribute{0x5F1,1,false}, | ||
Chest: storage.Attribute{0x5F2,1,false}, | ||
Boots: storage.Attribute{0x5F3,1,false}, | ||
Accessory: storage.Attribute{0x5F4,1,false}, | ||
XP: Attribute{0x5DC,4,true}, | ||
HP: Attribute{0x5E4,2,true}, | ||
Weapon: Attribute{0x5F0,1,false}, | ||
Helmet: Attribute{0x5F1,1,false}, | ||
Chest: Attribute{0x5F2,1,false}, | ||
Boots: Attribute{0x5F3,1,false}, | ||
Accessory: Attribute{0x5F4,1,false}, | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -1,19 +1,19 @@ | ||
package characters | ||
|
||
import ( | ||
"LODeditor/internal/app/storage" | ||
. "LODeditor/internal/app/storage" | ||
) | ||
|
||
func Kongol() Character { //TODO map | ||
return Character{ | ||
ID: 07, | ||
Name: "Kongol", | ||
XP: storage.Attribute{0x660,4,true}, | ||
HP: storage.Attribute{0x668,2,true}, | ||
Weapon: storage.Attribute{0x674,1,false}, | ||
Helmet: storage.Attribute{0x675,1,false}, | ||
Chest: storage.Attribute{0x676,1,false}, | ||
Boots: storage.Attribute{0x677,1,false}, | ||
Accessory: storage.Attribute{0x678,1,false}, | ||
XP: Attribute{0x660,4,true}, | ||
HP: Attribute{0x668,2,true}, | ||
Weapon: Attribute{0x674,1,false}, | ||
Helmet: Attribute{0x675,1,false}, | ||
Chest: Attribute{0x676,1,false}, | ||
Boots: Attribute{0x677,1,false}, | ||
Accessory: Attribute{0x678,1,false}, | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -1,19 +1,19 @@ | ||
package characters | ||
|
||
import ( | ||
"LODeditor/internal/app/storage" | ||
. "LODeditor/internal/app/storage" | ||
) | ||
|
||
func Lavitz() Character { | ||
return Character{ | ||
ID: 1, | ||
Name: "Lavitz", | ||
XP: storage.Attribute{0x558,4,true}, | ||
HP: storage.Attribute{0x560,2,true}, | ||
Weapon: storage.Attribute{0x56C,1,false}, | ||
Helmet: storage.Attribute{0x56D,1,false}, | ||
Chest: storage.Attribute{0x56E,1,false}, | ||
Boots: storage.Attribute{0x56F,1,false}, | ||
Accessory: storage.Attribute{0x570,1,false}, | ||
XP: Attribute{0x558,4,true}, | ||
HP: Attribute{0x560,2,true}, | ||
Weapon: Attribute{0x56C,1,false}, | ||
Helmet: Attribute{0x56D,1,false}, | ||
Chest: Attribute{0x56E,1,false}, | ||
Boots: Attribute{0x56F,1,false}, | ||
Accessory: Attribute{0x570,1,false}, | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -1,19 +1,19 @@ | ||
package characters | ||
|
||
import ( | ||
"LODeditor/internal/app/storage" | ||
. "LODeditor/internal/app/storage" | ||
) | ||
|
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func Meru() Character { //TODO map | ||
return Character{ | ||
ID: 06, | ||
Name: "Meru", | ||
XP: storage.Attribute{0x634,4,true}, | ||
HP: storage.Attribute{0x63C,2,true}, | ||
Weapon: storage.Attribute{0x648,1,false}, | ||
Helmet: storage.Attribute{0x649,1,false}, | ||
Chest: storage.Attribute{0x64A,1,false}, | ||
Boots: storage.Attribute{0x64B,1,false}, | ||
Accessory: storage.Attribute{0x64C,1,false}, | ||
XP: Attribute{0x634,4,true}, | ||
HP: Attribute{0x63C,2,true}, | ||
Weapon: Attribute{0x648,1,false}, | ||
Helmet: Attribute{0x649,1,false}, | ||
Chest: Attribute{0x64A,1,false}, | ||
Boots: Attribute{0x64B,1,false}, | ||
Accessory: Attribute{0x64C,1,false}, | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,19 +1,19 @@ | ||
package characters | ||
|
||
import ( | ||
"LODeditor/internal/app/storage" | ||
. "LODeditor/internal/app/storage" | ||
) | ||
|
||
func Miranda() Character { //TODO Map | ||
return Character{ | ||
ID: 8, | ||
Name: "Miranda", | ||
XP: storage.Attribute{0x68C,4,true}, | ||
HP: storage.Attribute{0x694,2,true}, | ||
Weapon: storage.Attribute{0x6A0,1,false}, | ||
Helmet: storage.Attribute{0x6A1,1,false}, | ||
Chest: storage.Attribute{0x6A2,1,false}, | ||
Boots: storage.Attribute{0x6A3,1,false}, | ||
Accessory: storage.Attribute{0x6A4,1,false}, | ||
XP: Attribute{0x68C,4,true}, | ||
HP: Attribute{0x694,2,true}, | ||
Weapon: Attribute{0x6A0,1,false}, | ||
Helmet: Attribute{0x6A1,1,false}, | ||
Chest: Attribute{0x6A2,1,false}, | ||
Boots: Attribute{0x6A3,1,false}, | ||
Accessory: Attribute{0x6A4,1,false}, | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,19 +1,19 @@ | ||
package characters | ||
|
||
import ( | ||
"LODeditor/internal/app/storage" | ||
. "LODeditor/internal/app/storage" | ||
) | ||
|
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func Rose() Character { | ||
return Character{ | ||
ID: 3, | ||
Name: "Rose", | ||
XP: storage.Attribute{0x5B0,4,true}, | ||
HP: storage.Attribute{0x5B8,2,true}, | ||
Weapon: storage.Attribute{0x5C4,1,false}, | ||
Helmet: storage.Attribute{0x5C5,1,false}, | ||
Chest: storage.Attribute{0x5C6,1,false}, | ||
Boots: storage.Attribute{0x5C7,1,false}, | ||
Accessory: storage.Attribute{0x5C8,1,false}, | ||
XP: Attribute{0x5B0,4,true}, | ||
HP: Attribute{0x5B8,2,true}, | ||
Weapon: Attribute{0x5C4,1,false}, | ||
Helmet: Attribute{0x5C5,1,false}, | ||
Chest: Attribute{0x5C6,1,false}, | ||
Boots: Attribute{0x5C7,1,false}, | ||
Accessory: Attribute{0x5C8,1,false}, | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,19 +1,19 @@ | ||
package characters | ||
|
||
import ( | ||
"LODeditor/internal/app/storage" | ||
. "LODeditor/internal/app/storage" | ||
) | ||
|
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func Shana() Character { | ||
return Character{ | ||
ID: 2, | ||
Name: "Shana", | ||
XP: storage.Attribute{0x584,4,true}, | ||
HP: storage.Attribute{0x58C,2,true}, | ||
Weapon: storage.Attribute{0x598,1,false}, | ||
Helmet: storage.Attribute{0x599,1,false}, | ||
Chest: storage.Attribute{0x59A,1,false}, | ||
Boots: storage.Attribute{0x59B,1,false}, | ||
Accessory: storage.Attribute{0x59C,1,false}, | ||
XP: Attribute{0x584,4,true}, | ||
HP: Attribute{0x58C,2,true}, | ||
Weapon: Attribute{0x598,1,false}, | ||
Helmet: Attribute{0x599,1,false}, | ||
Chest: Attribute{0x59A,1,false}, | ||
Boots: Attribute{0x59B,1,false}, | ||
Accessory: Attribute{0x59C,1,false}, | ||
} | ||
} |
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@@ -1,10 +1,10 @@ | ||
package common | ||
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import "LODeditor/internal/app/storage" | ||
import . "LODeditor/internal/app/storage" | ||
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func Gold() storage.Attribute { | ||
return storage.Attribute{0x294, 4, true} | ||
func Gold() Attribute { | ||
return Attribute{0x294, 4, true} | ||
} | ||
func GoldDisplay() storage.Attribute { | ||
return storage.Attribute{0x19C, 4, true} | ||
func GoldDisplay() Attribute { | ||
return Attribute{0x19C, 4, true} | ||
} |
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@@ -1,24 +1,24 @@ | ||
package common | ||
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import "LODeditor/internal/app/storage" | ||
import . "LODeditor/internal/app/storage" | ||
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func First() storage.Attribute { | ||
return storage.Attribute{0x288,1,false} | ||
func First() Attribute { | ||
return Attribute{0x288,1,false} | ||
} | ||
func FirstDisplay() storage.Attribute { | ||
return storage.Attribute{0x188,1,false} | ||
func FirstDisplay() Attribute { | ||
return Attribute{0x188,1,false} | ||
} | ||
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func Second() storage.Attribute { | ||
return storage.Attribute{0x28C,1,false} | ||
func Second() Attribute { | ||
return Attribute{0x28C,1,false} | ||
} | ||
func SecondDisplay() storage.Attribute { | ||
return storage.Attribute{0x18C,1,false} | ||
func SecondDisplay() Attribute { | ||
return Attribute{0x18C,1,false} | ||
} | ||
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func Third() storage.Attribute { | ||
return storage.Attribute{0x290,1,false} | ||
func Third() Attribute { | ||
return Attribute{0x290,1,false} | ||
} | ||
func ThirdDisplay() storage.Attribute { | ||
return storage.Attribute{0x190,1,false} | ||
func ThirdDisplay() Attribute { | ||
return Attribute{0x190,1,false} | ||
} |
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@@ -1,6 +1,5 @@ | ||
package inventory | ||
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func Armor() Inventory { | ||
return []Item{ | ||
{46,"Leather Armor"}, | ||
|
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@@ -1,6 +1,5 @@ | ||
package inventory | ||
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||
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func Helms() Inventory { | ||
return []Item{ | ||
{76,"Bandana"}, | ||
|
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