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Clean-up paths and tracks, in particular on z13/z14
- Make paths and tracks less visible on z13/z14, by making them narrower and remove the casing at these zoomlevels. This declutters in high-density environments, while at the same keeping the paths and tracks visible in low-density environments. - Hide private paths and tracks on z13/z14. - Define path/track widths with variables. - Make widths of path/track bridges and tunnels more consistent. - Add rendering for steps in tunnels. - Add background (glow) to steps, just like footways. This solves the following issues: * gravitystorm#211 (Poor result of rendering areas with many footways in zoom level 13) * gravitystorm#620 (Tracks too dominant on z13) * Trac 1508: don't render tracks of high tracktype at low zoom (-> wontfix) * Trac 3788: Don't render highway=track, access=private at z13&14 * Trac 4015: Rendering of highway=path with access=no is inconsistent * gravitystorm#634: private footways should not be rendered up to z13
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