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[DO NOT MERGE]: EVM emulator #1142
base: release-v25-protocol-defense
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Signed-off-by: Vladimir Radosavljevic <[email protected]> Co-authored-by: Vladimir Radosavljevic <[email protected]>
/// @dev Prefix for EVM contracts hashes storage slots. | ||
uint256 private constant EVM_HASHES_PREFIX = 1 << 254; | ||
/// @dev keccak256("ALLOWED_BYTECODE_TYPES_MODE_SLOT"). | ||
bytes32 private constant ALLOWED_BYTECODE_TYPES_MODE_SLOT = |
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IMO it is better to write to standard storage layout. Deprecation of variables isn't a concern. Bth my main concern would be making it simple and transparent with upgrades (all deprecated variables should be stored in the storage as a legacy, so no one ever will be confused and use the same storage slot for a different purpose)
// solhint-disable-next-line reason-string, gas-custom-errors | ||
require(NONCE_HOLDER_SYSTEM_CONTRACT.getRawNonce(_newAddress) == 0x0); | ||
// solhint-disable-next-line reason-string, gas-custom-errors | ||
require(ACCOUNT_CODE_STORAGE_SYSTEM_CONTRACT.getCodeHash(uint256(uint160(_newAddress))) == 0x0); |
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Is it intended to be getCodeHash
not getRawCodeHash
?
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getRawCodeHash
would be better here indeed
mstore(mul(10, 32), mload(sub(offset, 0x80)) | ||
mstore(mul(11, 32), mload(sub(offset, 0x60)) | ||
mstore(mul(12, 32), mload(sub(offset, 0x40)) | ||
mstore(mul(13, 32), mload(sub(offset, 0x20)) |
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mstore(mul(10, 32), mload(sub(offset, 0x80)) | |
mstore(mul(11, 32), mload(sub(offset, 0x60)) | |
mstore(mul(12, 32), mload(sub(offset, 0x40)) | |
mstore(mul(13, 32), mload(sub(offset, 0x20)) | |
mstore(mul(10, 32), mload(sub(offset, 0x80))) | |
mstore(mul(11, 32), mload(sub(offset, 0x60))) | |
mstore(mul(12, 32), mload(sub(offset, 0x40))) | |
mstore(mul(13, 32), mload(sub(offset, 0x20))) |
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Interesting, compiler allows this
|
||
// Setting the version of the hash | ||
hashedEVMBytecode = (hashedEVMBytecode | bytes32(uint256(EVM_BYTECODE_FLAG) << 248)); | ||
hashedEVMBytecode = hashedEVMBytecode | bytes32(_bytecode.length << 224); |
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Should it be ?
hashedEVMBytecode = hashedEVMBytecode | bytes32(_bytecode.length << 224); | |
hashedEVMBytecode = hashedEVMBytecode | bytes32(lengthInWords << 224); |
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Actually it should be length of unpadded EVM bytecode in bytes. This will make EXTCODESIZE
implementation in Emulator a lot simpler. Right now this encoding in versioned bytecode hash (padded evm code length) actually doesn't make any sense
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WIP: #1066
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