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encrypt for invited users if history visibility allows. #666

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Jul 10, 2018
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3 changes: 1 addition & 2 deletions src/crypto/algorithms/megolm.js
Original file line number Diff line number Diff line change
Expand Up @@ -536,8 +536,7 @@ MegolmEncryption.prototype._checkForUnknownDevices = function(devicesInRoom) {
* from userId to deviceId to deviceInfo
*/
MegolmEncryption.prototype._getDevicesInRoom = function(room) {
// XXX what about rooms where invitees can see the content?
const roomMembers = utils.map(room.getJoinedMembers(), function(u) {
const roomMembers = utils.map(room.getEncryptionTargetMembers(), function(u) {
return u.userId;
});

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2 changes: 1 addition & 1 deletion src/crypto/algorithms/olm.js
Original file line number Diff line number Diff line change
Expand Up @@ -89,7 +89,7 @@ OlmEncryption.prototype.encryptMessage = function(room, eventType, content) {
// TODO: there is a race condition here! What if a new user turns up
// just as you are sending a secret message?

const users = utils.map(room.getJoinedMembers(), function(u) {
const users = utils.map(room.getEncryptionTargetMembers(), function(u) {
return u.userId;
});

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8 changes: 6 additions & 2 deletions src/crypto/index.js
Original file line number Diff line number Diff line change
Expand Up @@ -652,7 +652,7 @@ Crypto.prototype.setRoomEncryption = async function(roomId, config, inhibitDevic
throw new Error(`Unable to enable encryption in unknown room ${roomId}`);
}

const members = room.getJoinedMembers();
const members = room.getEncryptionTargetMembers();
members.forEach((m) => {
this._deviceList.startTrackingDeviceList(m.userId);
});
Expand Down Expand Up @@ -986,7 +986,7 @@ Crypto.prototype._evalDeviceListChanges = async function(deviceLists) {
Crypto.prototype._getE2eUsers = function() {
const e2eUserIds = [];
for (const room of this._getE2eRooms()) {
const members = room.getJoinedMembers();
const members = room.getEncryptionTargetMembers();
for (const member of members) {
e2eUserIds.push(member.userId);
}
Expand Down Expand Up @@ -1085,6 +1085,10 @@ Crypto.prototype._onRoomMembership = function(event, member, oldMembership) {
console.log('Join event for ' + member.userId + ' in ' + roomId);
// make sure we are tracking the deviceList for this user
this._deviceList.startTrackingDeviceList(member.userId);
} else if (member.membership == 'invite' &&
this._clientStore.getRoom(roomId).shouldEncryptForInvitedUsers()) {
console.log('Invite event for ' + member.userId + ' in ' + roomId);
this._deviceList.startTrackingDeviceList(member.userId);
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Hard to check from my phone, but I worry about this causing (more) device tracking bugs, since we won't be reliably receiving device list updates from this user, but maybe we will think we are up to date, and hence not resync once the user does join the room?

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Agreed that encrypting messages to invited user could work unreliably if the server doesn't have the corresponding change, but it should be limited to invited users, right? Messages to joined user should work no worse than before?

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Actually no, I see what you mean. If the server doesn't have matrix-org/synapse#3484 then it breaks when:

  1. Alice is in a room
  2. Bob is invited to the room. Alice starts tracking Bob's device list
  3. Bob adds a device. The server doesn't send an update poke.
  4. Bob joins. Alice's client will call startTrackingDeviceList(bob) but nothing will happen because Bob is already tracked.
  5. Alice sends a message, but she doesn't know about Bob's new device list.

In other words, I think this is perfectly safe in the situation where we can be sure the server will have matrix-org/synapse#3484 . In the real world, one workaround could be to always force a re-fetch of the device list for a user when their membership transitions to join in any room?

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this of course assumes the synapse patch works, and is going to send enough devicelist updates for invited users correctly. i will test by seeing what happens if you add a device to an invited user before they join the room. (and then for the dumb synapse scenario, explicitly refetch the list when they join, as dave says)

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actually, it's going to be really hard for me to investigate this today, and we ideally need it for tomorrow. @dbkr: would you be able to check the concern above (and mitigate it by resyncing on /join if needed)?

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Following up, there was much discussion and the conclusion is that there's a big edge case here in that federated servers do not know what other servers are in the room at the time they've been invited. They therefore will not send device updates if a user logs in whilst their state is invite.

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Also, I think you forgot to commit where you added shouldEncryptForInvitedUsers?

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Fixed. Having looks into forcing an update when a member joins the room, actually it's not necessary since synapse sends a device list update when the user joins the room anyway. Arguably this is synapse impl specific behaviour though.

}

alg.onRoomMembership(event, member, oldMembership);
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23 changes: 22 additions & 1 deletion src/models/room.js
Original file line number Diff line number Diff line change
Expand Up @@ -456,6 +456,28 @@ Room.prototype.addEventsToTimeline = function(events, toStartOfTimeline,
});
};

/**
* Get a list of members we should be encrypting for in this room
* @return {RoomMember[]} A list of members who we should encrypt messages for
* in this room.
*/
Room.prototype.getEncryptionTargetMembers = function() {
let members = this.getMembersWithMembership("join");
if (this.shouldEncryptForInvitedMembers()) {
members = members.concat(this.getMembersWithMembership("invite"));
}
return members;
};

/**
* Determine whether we should encrypt messages for invited users in this room
* @return {boolean} if we should encrypt messages for invited users
*/
Room.prototype.shouldEncryptForInvitedMembers = function() {
const ev = this.currentState.getStateEvents("m.room.history_visibility", "");
return (ev && ev.getContent() && ev.getContent().history_visibility !== "joined");
};

/**
* Get the default room name (i.e. what a given user would see if the
* room had no m.room.name)
Expand Down Expand Up @@ -950,7 +972,6 @@ Room.prototype.recalculate = function(userId) {
}
};


/**
* Get a list of user IDs who have <b>read up to</b> the given event.
* @param {MatrixEvent} event the event to get read receipts for.
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