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ARCHITECTURE
Construct's approach is a confluence employing the latest modern technologies while being anchored by traditional techniques. The aim is to arrive at a conservatively intuitive result, while providing rich functionality and allowing for fast-moving features. Choices made for Construct should evoke a reminiscence of network software from a bygone era of hallowed simplicity, but without being stuck in that era and falling victim to its shortcomings and ignoring their modern corrections.
Note: the name
libircd
is to be rebranded for distribution packages.
libircd.so
is the core utility library for the Construct executable. This
library includes developer utilities, configuration, statistics, filesystem,
networking, cryptography, loadable modules, and support for various serializations,
encodings, etc.
It does not include business-logic or specific application support
(such as Matrix). It is able to load libircd_matrix.so
to provide such support on
command. For this reason libircd.so
is the only library the executable must
explicitly load.
Keeping with the spirit of simplicity of the original architecture, libircd
continues to be a "singleton" object which uses globals and keeps actual server
state in the library itself. In other words, only one IRC daemon can exist
within a process's address space at a time. Whether or not this was a pitfall
of the original design, it has emerged over the decades as a very profitable
decision for making IRCd an accessible open source internet project.
The design of libircd
is fully-asynchronous, oriented around a single-thread
event-loop. No code in the library blocks the process. All operations are
conducted on top of a single boost::asio::io_service
which must be supplied
by the executable linking to libircd
. That io_service
must be run by the
executable at its discretion; typically the embedder's call to ios.run()
is
the only place the process will block.
The single-threaded approach ensures there is an uninterrupted, uncontended, predictable execution which is easy for developers to reason about intuitively with sequential-consistency. This is ideal for the I/O-bound application being facilitated. If there are periods of execution which are computationally intense like parsing, hashing, cryptography, etc: this is absorbed in lieu of thread synchronization and bus contention.
This system achieves scale through running multiple independent instances which synchronize at the application-logic level through passing the application's own messages.
✝ However, do not assume a truly threadless execution for the entire address
space. If there is ever a long-running background computation or a call to a
3rd party library which will block the event loop, we may use an additional
std::thread
to "offload" such an operation. Thus we do have a threading model,
but it is heterogeneous.
IRCd presents an interface introducing stackful coroutines, a.k.a. userspace context switching, a.k.a. green threads, a.k.a. fibers. The library avoids callbacks as the way to break up execution when waiting for events. Instead, we harken back to the simple old ways of synchronous programming where control flow and data are easy to follow. If there are certain cases where we don't want a stack to linger which may jeopardize the c10k'ness of the daemon the asynchronous pattern is still used (this is a hybrid system).
Consider coroutines like "macro-ops" and asynchronous callbacks like "micro-ops." The pattern tends to use a coroutine to perform a large and complex operation which may involve many micro-ops behind the scenes. This approach relegates the asynchronous callback pattern to simple tasks contained within specific units which require scale, encapsulating the complexity away from the rest of the project.
We utilize the boost::spirit
system of parsing and printing through
compile-time formal grammars, rather than writing our own parsers manually.
In addition, we build several tools on top of such formal devices like a
type-safe format string library acting as a drop-in for ::sprintf()
, but
accepting objects like std::string
without .c_str()
and prevention of
outputting unprintable/unwanted characters that may have been injected into
the system somewhere prior.