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= Urban Vegetation Modeling Tool | ||
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== Overview | ||
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This project focuses on the development of a tool for incorporating vegetation into 3D urban models. Leveraging data from sources such as OpenStreetMap and Mapbox, our goal is to create a realistic representation of trees within the model. Trees significantly impact air and ground temperatures, as well as building energy consumption through shade and wind protection. | ||
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== Features | ||
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* Integration of vegetation data into 3D urban models | ||
* Realistic representation of trees, including shape, size, location, and density | ||
* Consideration of vegetation's impact on air and ground temperatures, as well as building energy consumption | ||
* Efficient and scalable method suitable for large urban areas | ||
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== Getting Started | ||
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== Usage | ||
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== Contributors | ||
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* https://github.com/GiulioCrp[GiulioCrp] | ||
* https://github.com/PA-Senger[PA-Senger] |
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\documentclass[11pt]{article} | ||
\documentclass[12pt]{article} | ||
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\usepackage{amsmath} | ||
\usepackage{hyperref} | ||
\usepackage{graphicx} | ||
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\begin{document} | ||
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\begin{titlepage} | ||
\centering | ||
\includegraphics[width=1\textwidth]{images/logo_Uni.png}\par\vspace{1cm} | ||
{\scshape\Large Report WP1 - Vegetation \par} | ||
\vspace{1cm} | ||
{\scshape\large Giulio CARPI LAPI, Pierre-Antoine SENGER\par} | ||
\vspace{1cm} | ||
{\large \today\par} | ||
\includegraphics[width=0.5\textwidth]{images/logo_ufr.png}\par\vspace{1cm} | ||
\vspace{1.5cm} | ||
{\huge\bfseries ExaMA WP1 - Vegetation\par} | ||
\vspace{2cm} | ||
{\Large Giulio Carpi Lapi, Pierre-Antoine Senger\par} | ||
\vfill | ||
supervised by\par | ||
Pierre Alliez and Vincent Chabannes | ||
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\vfill | ||
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% Bottom of the page | ||
{\large Date: \today\par} | ||
\end{titlepage} | ||
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\tableofcontents % Table of Contents | ||
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\newpage % Start a new page after the TOC | ||
\tableofcontents | ||
\newpage | ||
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\section{Abstract} | ||
The abstract is a brief summary of your entire academic project report. | ||
It typically provides an overview of the main objectives, methodology, | ||
results, and conclusions of your research or project. | ||
The purpose of the abstract is to give readers a quick understanding | ||
of the key points of your work without having to read the entire document. | ||
Key elements typically included in an abstract are: | ||
Objective: A statement of the main purpose or objective of the project. | ||
Methodology: A brief description of the methods or approaches | ||
used to conduct the research or project. | ||
Results: A summary of the main findings or outcomes of the project. | ||
Conclusion: A brief statement of the implications or significance of the results. | ||
The abstract is usually placed at the beginning of the report, | ||
before the introduction, and should be concise, clear, and informative. | ||
It helps readers decide whether they want to read the full report | ||
by providing them with a preview of its content. | ||
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\section{Introduction} | ||
A team of researchers is currently developing a tool for building | ||
a 3D geometric model of an urban area (neighborhood, city, etc.). | ||
This representation enables them to create | ||
a thermal and energy simulation model. | ||
For the moment, they can reconstruct the geometry of buildings and land | ||
using information available in online databases such as OpenStreetMap, Mapbox, etc. | ||
Vegetation (trees in particular) can have a significant impact on the model. | ||
A tree can influence the temperature of the air, the ground, and the buildings. | ||
It can also affect the energy consumption of buildings by providing shade or wind protection. | ||
The goal of this project is to develop a method for adding vegetation to the 3D model. | ||
The method should be able to create a realistic representation of the vegetation, | ||
including the shape and size of the trees, their location, and their density. | ||
The method should also be efficient and scalable to handle large urban areas. | ||
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A team of researchers is currently developing a tool for building a 3D geometric model of an urban area (neighborhood, city, etc.). | ||
This representation then enables them to create a digital thermal and energy simulation model of an urban area. | ||
For the moment, they can reconstruct the geometry of buildings and land using information available in online databases such as OpenStreetMap, Mapbox, etc. | ||
Vegetation (trees in particular) can have a significant influence on the model. We need to create these objects in the 3D model. | ||
\section{Literature Review} | ||
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\section{Roadmap} | ||
\begin{itemize} | ||
\item | ||
\end{itemize} | ||
\section{Methodology} | ||
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\begin{thebibliography}{9} | ||
\bibitem{osm-wiki} \url{https://wiki.openstreetmap.org/wiki/Overpass_API} | ||
\bibitem{osm-queries} \url{https://osm-queries.ldodds.com/tutorial} | ||
\bibitem{osm-learnoverpass} \url{https://osmlab.github.io/learnoverpass//en/} | ||
\bibitem{hal-openscience} \url{https://inria.hal.science/file/index/docid/843022/filename/IJCV.pdf} | ||
\section{Results} | ||
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\end{thebibliography} | ||
\section{Conclusion} | ||
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\section{References} | ||
\nocite{*} | ||
\bibliographystyle{plain} | ||
\bibliography{references} | ||
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\end{document} |