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We will use invisible planes for level completion and also invisible walls for some collission detection help. (rocks in parkour room)
Invisible nodes are named Invisible_ ..., if followed by "level" (Invisible_level), than it's a level completion plane
The text was updated successfully, but these errors were encountered:
We will use invisible planes for level completion and also invisible walls for some collission detection help. (rocks in parkour room)
Invisible nodes are named Invisible_ ..., if followed by "level" (Invisible_level), than it's a level completion plane
The text was updated successfully, but these errors were encountered: