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Use overdraw inspector for wireframe mode #5371

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brunoabinader opened this issue Jun 16, 2016 · 0 comments
Closed

Use overdraw inspector for wireframe mode #5371

brunoabinader opened this issue Jun 16, 2016 · 0 comments
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Core The cross-platform C++ core, aka mbgl feature GL JS parity For feature parity with Mapbox GL JS

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@brunoabinader
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Our native implementation for wireframe mode differs from js significantly. While native implementation modifies the fragment color before passing it to shader code, js uses a OVERDRAW_INSPECTOR define that forces fragment color to e.g. black for fills. While this means a couple extra shader programs to compute, this would contribute to clean up native's Painter code.

Ref: mapbox/mapbox-gl-shaders#1

👀 @jfirebaugh @kkaefer @lucaswoj

@brunoabinader brunoabinader added feature GL JS parity For feature parity with Mapbox GL JS Core The cross-platform C++ core, aka mbgl labels Jun 16, 2016
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Core The cross-platform C++ core, aka mbgl feature GL JS parity For feature parity with Mapbox GL JS
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