A simple Builder pattern to create a complete league/container instance out of formatted arrays.
League Container Builder requires PHP 7.4 or greater.
This package may be installed as a Composer dependency by running the following command:
composer require maiorano84/league-container-config
If you would like to use the latest unstable version, you can run:
composer require maiorano84/league-container-config:dev-master
This is a small addon to The PHP League's Container package, which allows for passing in configuration objects and receiving complete Container instances in your application.
There are 4 Builders available for use:
- ContainerBuilder - The primary builder used both for instantiating its Builder dependencies as well as constructing the Container instance
- DefinitionBuilder - Responsible for constructing Definition instances and adding them to its internal DefinitionAggregate
- InflectorBuilder - Responsible for constructing Inflector instances and adding them to its internal InflectorAggregate
- ServiceProviderBuilder - Responsible for constructing ServiceProvider instances and adding them to its internal ServiceProviderAggregate
All builders implement the Maiorano\ContainerConfig\BuilderInterface
which grants access to a simple build
method that takes in a configuration array, and sends back the object each builder is responsible for constructing.
If you require your application's DI Container to be configurable by the user, then this might help. Rather than passing around a Container instance directly and leaving it to the user to figure out how to wire up everything, you may instead look to configuration files (PHP, JSON, XML, YAML, etc.) to parse and then build all at once.
Even if you don't have plans in releasing your own application that requires that level of abstraction, this can still be used as a way to consolidate your logic into a simpler and expressive structure.
Outside of those reasons, this offers no extra benefits that Container itself doesn't handle.
It is recommended to instantiate the Container Builder with the make
factory method:
use Maiorano\ContainerConfig\ContainerBuilder;
$builder = ContainerBuilder::make();
From here, generating Container objects can be done with the build
command:
use League\Container\ReflectionContainer;
use Maiorano\ContainerConfig\ContainerBuilder;
$builder = ContainerBuilder::make();
$container = $builder->build([
'definitions' => [
AbstractInterface::class => Concrete::class, // Simple Mapping
'name' => [ // Complete Definition structure
'alias' => AbstractInterface::class,
'concrete' => Concrete::class,
'shared' => true,
'arguments' => [Dependency::class, 'arg2', 'arg3'],
'methods' => ['methodName' => ['arg1', 'arg2']],
'tags' => ['tag1', 'tag2', 'tag3'],
],
],
'serviceProviders' => [
CustomServiceProvider::class,
new UserDefinedServiceProvider,
],
'inflectors' => [
DefinitionAlias::class => 'methodName', // Simple inflector
OtherDefinitionAlias::class => [ // Complete Inflector Structure
'callback' => function($object){ var_dump($object); },
'properties' => ['propery' => 'value'],
'methods' => ['methodName' => ['arg1', 'arg2']],
],
],
'delegates' => [
$anotherContainerObject,
ReflectionContainer::class,
],
]);
In this example, each top-level configuration block is passed down to its corresponding builder and the various aggregates are constructed and sent to the Container object.
A Definition Builder only requires an object that fulfills the DefinitionAggregateInterface
. Container Definitions may be built in bulk or one at a time.
Generating definitions in bulk using build
:
use Maiorano\ContainerConfig\DefinitionBuilder;
use League\Container\Definition\DefinitionAggregate;
$builder = new DefinitionBuilder(new DefinitionAggregate);
$aggregate = $builder->build([
AbstractInterface::class => Concrete::class, // Simple Mapping
'name' => [ // Complete Definition structure
'alias' => AbstractInterface::class,
'concrete' => Concrete::class,
'shared' => true,
'arguments' => [Dependency::class, 'arg2', 'arg3'],
'methods' => ['methodName' => ['arg1', 'arg2']],
'tags' => ['tag1', 'tag2', 'tag3'],
],
]);
In the unusual case that you would need the definition builder's own buildDefinition
method, single Definitions can be constructed in the following way:
use Maiorano\ContainerConfig\DefinitionBuilder;
use League\Container\Definition\DefinitionAggregate;
$builder = new DefinitionBuilder(new DefinitionAggregate);
$definition = $builder->buildDefinition('name', [
'alias' => AbstractInterface::class,
'concrete' => Concrete::class,
'shared' => true,
'arguments' => [Dependency::class, 'arg2', 'arg3'],
'methods' => ['methodName' => ['arg1', 'arg2']],
'tags' => ['tag1', 'tag2', 'tag3'],
]);
While it is always recommended to define your aliases using array keys or the 'alias' mapping, the Definition Builder will also do its best to resolve an alias for you in case it's not provided.
Definition aliases are resolved in the following order:
- Does the configuration value contain an inner 'alias' key? If so, use it.
- Is the configuration key non-numeric? If so, use it.
- Is the provided concrete value a string that represents a valid class or interface? If so, use it.
- Is the provided concrete value an object? If so, generate an alias using
get_class
- If none of the above are true, use the provided key as an alias.
In the unlikely case that a concrete is provided that implements League\Container\Definition\DefinitionInterface
, then the builder will assume that the user intends to provide their own definition and will circumvent its own build process in favor of the user's implementation.
In this case, aliases are resolved in the following way:
- Does the configuration value contain an inner 'alias' key? If so, use it.
- Is the configuration key non-numeric? If so, use it.
- If none of the above are true, use the existing definition alias.
A Service Provider Builder only requires an object that fulfills the ServiceProviderAggregateInterface
. Service Providers may be built in bulk or one at a time.
Generating service providers in bulk using build
:
use Maiorano\ContainerConfig\ServiceProviderBuilder;
use League\Container\ServiceProvider\ServiceProviderAggregate;
$builder = new ServiceProviderBuilder(new ServiceProviderAggregate);
$aggregate = $builder->build([
CustomServiceProvider::class,
new UserDefinedServiceProvider,
]);
In the unusual case that you would need the service provider builder's own buildServiceProvider
method, single Service Providers can be added to the aggregate in the following way:
use Maiorano\ContainerConfig\ServiceProviderBuilder;
use League\Container\ServiceProvider\ServiceProviderAggregate;
$builder = new ServiceProviderBuilder(new ServiceProviderAggregate);
$aggregate = $builder->buildServiceProvider(CustomServiceProvider::class);
IMPORTANT NOTE
Even when using the buildServiceProvider
method, the underlying call to the aggregate's add
method results in the ServiceProviderAggregate
being returned. Not the Service Provider itself.
An Inflector Builder only requires an object that fulfills the InflectorAggregateInterface
. Inflectors may be built in bulk or one at a time.
Generating inflectors in bulk using build
:
use Maiorano\ContainerConfig\InflectorBuilder;
use League\Container\Inflector\InflectorAggregate;
$builder = new InflectorBuilder(new InflectorAggregate);
$aggregate = $builder->build([
DefinitionAlias::class => 'methodName', // Simple inflector
OtherDefinitionAlias::class => [ // Complete Inflector Structure
'properties' => ['propery' => 'value'],
'methods' => ['methodName' => ['arg1', 'arg2']],
],
]);
In the unusual case that you would need the inflector builder's own buildInflector
method, single Inflectors can be added to the aggregate in the following way:
use Maiorano\ContainerConfig\InflectorBuilder;
use League\Container\Inflector\InflectorAggregate;
$builder = new InflectorBuilder(new InflectorAggregate);
$inflector = $builder->buildInflector(OtherDefinitionAlias::class, [
'callback' => function($object){ var_dump($object); },
'properties' => ['propery' => 'value'],
'methods' => ['methodName' => ['arg1', 'arg2']],
]);
The purpose of the builder pattern is to construct new objects. While it's certainly possible to use existing aggregates and mutating them through Builder calls, this is not recommended, and could be considered a misuse of builders in general.
Instead, if you need fine-tuned control over your Container's various moving parts, it would be recommended that you interact with either the resulting Container or its aggregates directly after the initial build has completed.