forked from sonic-net/sonic-buildimage
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
[DPB portsyncd/portmgrd/portorch] Support dynamic port add/deletion w…
…ithout dependencies (sonic-net#1112) Changes were made on portmgrd/portsyncd and orchagent portsorch so it should be able to remove/add ports in case no configuration dependencies or runtime depencies (neighbor, mac etc) on them Also skipped the netlink for port add/delete with master in portsyncd and cleaned up g_init and g_portSet flag and data strcutures usage. Added dynamic portbeakout test cases including the conf_test.py changs Signed-off-by: Zhenggen Xu <[email protected]> Signed-off-by: Vasant Patil <[email protected]>
- Loading branch information
1 parent
ddb84fb
commit 1215262
Showing
9 changed files
with
566 additions
and
44 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.