Releases: mRs-/HexColors
Releases · mRs-/HexColors
Swift 4 Support
Swift 3 Port
- Completetly rewritten in Swift 3.0
- hx_colorWithHexString / hx_colorWithHexRGBAString are not working any more
- breaking API-Changes
- Create UI/NSColor now with
UIColor("#FF00FF")
orNSColor("#00FFFF")
- For Objective-C support switch to Version 4.0.0
API Changes hx_ prefixed
- changed the prefix of the method calls to _hx for collision avoidiance
Carthage support, alpha hex strings and renaming
- renaming HexColor.h and HexColor.m in HexColors.h and HexColors.m due to support for Carthage
- Carthage support
- alpha hex string support is now working for 4- and 8-length hex strings
Breaking Changes
When your project isn't running anymore just change your includes from HexColor.h
in HexColors.h
, you can use all the old commands like before but we have to rename the library for Carthage support.
prefixed # is not necessary anymore
- prefix on a HexColor with # is not more required. But you can still use it, if you like it!