Skip to content

lostmyself8/Mekanism

 
 

Repository files navigation

Mekanism Logo

Mekanism for Minecraft 1.21

Mekanism is an independent Minecraft add-on featuring high-tech machinery that can be used to create powerful tools, armor, and weapons. You can find more detail on the features on the Official Wiki. With features ranging from jetpacks and balloons to factories and energy cubes, the mod does not have a single unifying goal. Nevertheless, these features combine coherently to create a rich gameplay experience that players will enjoy.

Mekanism uses a tier-based system to organize the majority of its core features, like energy cubes and factories. There are four tiers: basic, advanced, elite, and ultimate. Players can upgrade their components to the next tier by placing each component in a crafting grid and surrounding it with the necessary resources for the upgrade or in world by using tier installers.

After using Mekanism for a while, players can obtain a near-indestructible suit of Refined Obsidian Armor, receive five ingots for each ore mined, fly with hydrogen-powered jetpacks, and have cute robotic friends following them around while they mine. :)

Alpha Status

Mekanism for 1.21 is currently in an alpha state. There may be crashes or game-breaking bugs, as well as, the potential for us making breaking changes where APIs may change slightly or how data is saved to the world changes. For this reason we do not recommend including Mekanism in any "large" packs that players may expect things to work properly/upgrade safely from one version to the next.

We have not yet had the chance to go through and fully integrate with all of vanilla's new features, recipes, blocks, entities, or even things like the tickrate command. (Previous Sentence Fixed 10.6.4) Additionally, there is a handful of things that we haven't finished porting yet.

Known Bugs/Things that aren't done being ported yet

  • Options in the Module Tweaker that have side effects don't currently have those side effects displayed
  • When breaking and placing blocks that have fluid item input slots, they do not persist whether the item was actively being drained or whether it was being filled
  • Fixed (10.6.2): The Gravitational Modulation Unit does not currently provide flight
  • Fixed (10.6.2): Resistive Heaters do not keep their set Energy Usage when breaking and placing again
  • Fixed (10.6.2): Bins forget if they are locked and what they are locked too if broken and placed
  • Fixed (10.6.2): The QIO Dashboard does not persist items stored in crafting windows when broken
  • Fixed (10.6.2): The Portable QIO Dashboard's Crafting windows do not work at all. DO NOT TRY TO USE THEM
  • Probably many more things as we have done barely any testing so far

Configuration

  • The GitHub Wiki docs on the json recipe syntax has not been updated to the changes we have made yet.

API

There are no more planned breaking changes to the API, but that doesn't mean we won't take advantage of it being alpha to make breaks if it is needed in order to implement other missing things properly.

Discord

Mekanism has a discord server where you can chat with other Mekanism users and the developers. Join us!

Translating

If you would like to help translate Mekanism, you can do so through Crowdin.

License

Mekanism is licensed under the MIT license. You may use it in modpacks, reviews, or any other form as long as you abide by the terms below.

Copyright 2017-2024 Aidan C. Brady

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Maven

Mekanism v10+ is also available via ModMaven for developers wishing to make use of our API. Big thanks to K4Unl for hosting.

Update your build.gradle file to include the following:

repositories {
    maven { url 'https://modmaven.dev/' }
}

dependencies {
    compileOnly "mekanism:Mekanism:${mekanism_version}:api"
    
    // If you want to test/use Mekanism & its modules during `runClient` invocation, use the following
    runtimeOnly fg.deobf("mekanism:Mekanism:${mekanism_version}")// Mekanism
    runtimeOnly fg.deobf("mekanism:Mekanism:${mekanism_version}:additions")// Mekanism: Additions
    runtimeOnly fg.deobf("mekanism:Mekanism:${mekanism_version}:generators")// Mekanism: Generators
    runtimeOnly fg.deobf("mekanism:Mekanism:${mekanism_version}:tools")// Mekanism: Tools
}

Add the following to your gradle.properties file (see Maven for the list of available versions):

mekanism_version=1.21.1-10.7.0.55

Credits

YourKit

YourKit supports open source projects with innovative and intelligent tools for monitoring and profiling Java and .NET applications. YourKit is the creator of YourKit Java Profiler, YourKit .NET Profiler and YourKit YouMonitor. Mekanism uses YourKit for all our profiling needs!

About

A mod for Minecraft

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • Java 99.9%
  • Other 0.1%