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Large Scenario (Europe 1900) won't open #746

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HansLemurson opened this issue Nov 21, 2021 · 2 comments · Fixed by #748
Closed

Large Scenario (Europe 1900) won't open #746

HansLemurson opened this issue Nov 21, 2021 · 2 comments · Fixed by #748
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@HansLemurson
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Describe the bug
I was trying to load up the Europe 1900 scenario, but every time I do so, the server starts with a "random game" instead.

To Reproduce
Start Scenario Game
Choose "europe_1900_ww1"
Load scenario
Server will load a random default game
Lots of server messages appear, but it's not obvious when/why the scenario failed to load.

Expected behavior
The chosen scenario should actually load
Or at least give a useful message about its failure.

Screenshots
Hard to take a picture of something that didn't happen. It would just be a screenshot of a server ready to start a random game with a handful of easy AIs.

Platform and version (please complete the following information):

  • OS: Windows 10
  • Freeciv21 version: 3.0-alpha 9
  • Ruleset: Standard? Scenario won't load at all.

Additional context
Other scenarios can load, but not this one. No idea whether it's specific to this scenario, or has a more general cause of trying to load a massive map with 30 players.

@HansLemurson HansLemurson added bug Something isn't working Untriaged This issue or PR needs triaging labels Nov 21, 2021
@lmoureaux lmoureaux removed the Untriaged This issue or PR needs triaging label Nov 21, 2021
@lmoureaux
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In the chat:

Invalid AI type: 'tex'!
Failure loading savegame!

lmoureaux added a commit to lmoureaux/freeciv21 that referenced this issue Nov 21, 2021
Allow players to load scenarios (and saves) even if the chosen AI type is not
supported. In other words: "be liberal in what we accept."

In longturn#746, trying to load a scenario using the "tex" AI failed because we don't
build it for fc21. If the user really wants another AI, s.he can switch back in
pregame. Scenarios that really want to lock down their AIs retain this
capability.
lmoureaux added a commit to lmoureaux/freeciv21 that referenced this issue Nov 21, 2021
"classic" is the only AI available in fc21 anyway. It's better to load the
game slightly wrong than to fail to load it because of an unsupported AI type.
See longturn#746.
lmoureaux added a commit to lmoureaux/freeciv21 that referenced this issue Nov 21, 2021
@lmoureaux
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As a workaround until the next release you can download "fixed" versions of the scenario:

#748 should also prevent this error from occurring in the future.

lmoureaux added a commit that referenced this issue Nov 28, 2021
Allow players to load scenarios (and saves) even if the chosen AI type is not
supported. In other words: "be liberal in what we accept."

In #746, trying to load a scenario using the "tex" AI failed because we don't
build it for fc21. If the user really wants another AI, s.he can switch back in
pregame. Scenarios that really want to lock down their AIs retain this
capability.
lmoureaux added a commit that referenced this issue Nov 28, 2021
"classic" is the only AI available in fc21 anyway. It's better to load the
game slightly wrong than to fail to load it because of an unsupported AI type.
See #746.
lmoureaux added a commit that referenced this issue Nov 28, 2021
There's no other AI in fc21.

Closes #746.
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2 participants