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Run a test autogame on Github Actions #380
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enhancement
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tools
Issues related to mp, ruledit, etc along with CI and build tools.
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To test part of the network protocol and client stack, we could also attach clients to the server to |
lmoureaux
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Run a test autogame on Travis
Run a test autogame on Github Actions
Sep 12, 2021
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Issues related to mp, ruledit, etc along with CI and build tools.
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Jan 23, 2022
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It's bad when they don't read, and we may not notice for a while. See longturn#380 (not a real autogames but a good starting point) and longturn#868.
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It's bad when they don't read, and we may not notice for a while. See longturn#380 (not a real autogames but a good starting point) and longturn#868.
lmoureaux
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Feb 12, 2022
It's bad when they don't read, and we may not notice for a while. See longturn#380 (not a real autogames but a good starting point) and longturn#868.
lmoureaux
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It's bad when they don't read, and we may not notice for a while. See longturn#380 (not a real autogames but a good starting point) and longturn#868.
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Labels
enhancement
New feature or request
tools
Issues related to mp, ruledit, etc along with CI and build tools.
Running an autogame on the CI would help prevent the worst bugs such as #378. Doesn't need to be a long one, 5 AIs with small foodbox, scibox and shieldbox and max 50 turns should test many aspects of the game.
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