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Colorize/highlight the city growth if its negative #1511

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jwrober opened this issue Nov 20, 2022 · 3 comments · Fixed by #2250
Closed

Colorize/highlight the city growth if its negative #1511

jwrober opened this issue Nov 20, 2022 · 3 comments · Fixed by #2250
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enhancement New feature or request gui This issue requires changes to the user interface
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@jwrober
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jwrober commented Nov 20, 2022

Is your feature request related to a problem? Please describe.
If your city is consuming more food that is needed, it will lose population when the granary is empty. The counter in the city dialog in this example says 7 turns, but that is 7 turns to a smaller city, not a larger city.

image

Describe the solution you'd like
Colorize (e.g. make the text red) or highlight the value for change in value to bring more attention to it when growth is negative. Might consider doing the same thing for the negative food at the top.

Describe alternatives you've considered
A clear and concise description of any alternative solutions or features you've considered.

Additional context
Came up as part of evaluating PR #1494

@jwrober jwrober added enhancement New feature or request gui This issue requires changes to the user interface labels Nov 20, 2022
@daavko
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daavko commented Nov 26, 2022

Would it be worth it to colorize negative values for all outputs?

@jwrober jwrober added this to the v3.0-stable milestone Nov 27, 2022
@lmoureaux lmoureaux modified the milestones: v3.0-stable, v3.1-stable Dec 11, 2022
@lmoureaux
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What exactly should be colorized: only the number, only the value, or the whole line?

@jwrober
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jwrober commented Jan 27, 2024

I'm inclined to think that "7 Turns" is in red or some color to bring your eye to it. Maybe the "(-7)" could also be in red so the player can easily identify what is going on?

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Labels
enhancement New feature or request gui This issue requires changes to the user interface
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3 participants