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Research view: improve the tech goal text
The research view has a text with the number of bulbs and turns needed to achieve the current tech goal. This text had issues in multiple situations: * When no goal was set, it was showing "(0 steps - 0 bulbs - never)"; * It was never taking tech leak into account. Solve these issues by considering the current research as the implicit goal if none is set, and taking the actual cost of the current research into account. The label still does not take tech leak into account for the following techs, even if the player knows that the cost will be lower (e.g. through diplomacy).
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