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AMDGPU: Make various vector undefs legal
Surprisingly these were getting legalized to something zero initialized. This fixes an infinite loop when combining some vector types. Also fixes zero initializing some undef values. SimplifyDemandedVectorElts / SimplifyDemandedBits are not checking for the legality of the output undefs they are replacing unused operations with. This resulted in turning vectors into undefs that were later re-legalized back into zero vectors. (cherry picked from commit 7a84624)
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